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authorCampbell Barton <ideasman42@gmail.com>2020-08-08 06:29:21 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-08-08 06:38:00 +0300
commit171e77c3c25a1224fc5f7db40ec6f8879f8dbbb0 (patch)
treeea51f4fa508a39807e6f6d333b2d53af8a2b9fc1 /source/blender/gpu
parent4bf3ca20165959f98c7c830a138ba2901d3dd851 (diff)
Cleanup: use array syntax for sizeof with fixed values
Also order sizeof(..) first to promote other values to size_t.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_batch.cc2
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c2
-rw-r--r--source/blender/gpu/intern/gpu_extensions.cc3
-rw-r--r--source/blender/gpu/intern/gpu_material.c2
4 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_batch.cc b/source/blender/gpu/intern/gpu_batch.cc
index db3e0930d54..a6ba4d3d89a 100644
--- a/source/blender/gpu/intern/gpu_batch.cc
+++ b/source/blender/gpu/intern/gpu_batch.cc
@@ -1020,7 +1020,7 @@ void gpu_batch_init(void)
float default_attrib_data[4] = {0.0f, 0.0f, 0.0f, 1.0f};
glBindBuffer(GL_ARRAY_BUFFER, g_default_attr_vbo);
- glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 4, default_attrib_data, GL_STATIC_DRAW);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(float[4]), default_attrib_data, GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index d32b45e0b5f..83d70b32b7b 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -337,7 +337,7 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers,
}
}
/* Face Sets. */
- memcpy(GPU_vertbuf_raw_step(&fset_step), face_set_color, sizeof(uchar) * 3);
+ memcpy(GPU_vertbuf_raw_step(&fset_step), face_set_color, sizeof(uchar[3]));
}
}
}
diff --git a/source/blender/gpu/intern/gpu_extensions.cc b/source/blender/gpu/intern/gpu_extensions.cc
index 35b70a18363..8074e4b64f0 100644
--- a/source/blender/gpu/intern/gpu_extensions.cc
+++ b/source/blender/gpu/intern/gpu_extensions.cc
@@ -106,8 +106,7 @@ static struct GPUGlobal {
static void gpu_detect_mip_render_workaround(void)
{
int cube_size = 2;
- float *source_pix = (float *)MEM_callocN(sizeof(float) * 4 * 6 * cube_size * cube_size,
- __func__);
+ float *source_pix = (float *)MEM_callocN(sizeof(float[4][6]) * cube_size * cube_size, __func__);
float clear_color[4] = {1.0f, 0.5f, 0.0f, 0.0f};
GPUTexture *tex = GPU_texture_create_cube(cube_size, GPU_RGBA16F, source_pix, NULL);
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 8d2003591e4..8df1f94238a 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -439,7 +439,7 @@ static void compute_sss_translucence_kernel(const GPUSssKernelData *kd,
float **output)
{
float(*texels)[4];
- texels = MEM_callocN(sizeof(float) * 4 * resolution, "compute_sss_translucence_kernel");
+ texels = MEM_callocN(sizeof(float[4]) * resolution, "compute_sss_translucence_kernel");
*output = (float *)texels;
/* Last texel should be black, hence the - 1. */