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authorClément Foucault <foucault.clem@gmail.com>2020-05-19 23:24:03 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-05-19 23:24:25 +0300
commit13125e0948816f0debe6d298e9c7b436fb5a1db1 (patch)
tree7510597ee2e4ff296d01ca6d911cc2a68e8723e0 /source/blender/gpu
parenta5a069c272a8a2a4c2acb9a7bbab484b0b23c624 (diff)
GPU: Attempt to fix Crash on startup with Intel HD Graphics 620/630
This only enables the workarounds that we know have effects on intels. We could add the other workarounds if needed. Related task T72098
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index e3632b82778..ff745787630 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -304,6 +304,14 @@ void gpu_extensions_init(void)
GG.context_local_shaders_workaround = GLEW_ARB_get_program_binary;
}
+ /* Special fix for theses specific GPUs. Without thoses workaround, blender crashes on strartup.
+ * (see T72098) */
+ if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_WIN, GPU_DRIVER_OFFICIAL) &&
+ (strstr(renderer, "HD Graphics 620") || strstr(renderer, "HD Graphics 630"))) {
+ GG.mip_render_workaround = true;
+ GG.context_local_shaders_workaround = GLEW_ARB_get_program_binary;
+ }
+
/* df/dy calculation factors, those are dependent on driver */
GG.dfdyfactors[0] = 1.0;
GG.dfdyfactors[1] = 1.0;