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author | Campbell Barton <campbell@blender.org> | 2022-03-16 07:19:31 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-03-16 07:30:22 +0300 |
commit | 8cfdad99a0edbc70beb266518458199b757497b5 (patch) | |
tree | a0da9dfb71d7a234c0ae16e99e5ea325807697c2 /source/blender/gpu | |
parent | 24ada9c96027971e50e9d103c746d674024b6892 (diff) |
Cleanup: incorrect comments, use C comments
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_depth_only_frag.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_depth_only_frag.glsl b/source/blender/gpu/shaders/gpu_shader_depth_only_frag.glsl index 1b9fd48c77a..59efdd8d538 100644 --- a/source/blender/gpu/shaders/gpu_shader_depth_only_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_depth_only_frag.glsl @@ -1,6 +1,6 @@ void main() { - // no color output, only depth (line below is implicit) + /* No color output, only depth (line below is implicit). */ // gl_FragDepth = gl_FragCoord.z; } |