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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-28 18:42:58 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-28 18:47:03 +0300 |
commit | 701ebb0a64c67ab6190b8c02040e8de25e47ed8c (patch) | |
tree | 4b303974d13fad2caaaeaeb298b6d5d2ec4a0d8f /source/blender/gpu | |
parent | e183372f901d57795ce22d6c81cc231ec6739ec2 (diff) |
Draw manager: Pass explicit context to DEG scene update callback
This way it is more clear what is needed to be passed and what is available
in the callback itself.
Thanks Dalai for review and tips about engine type!
Diffstat (limited to 'source/blender/gpu')
0 files changed, 0 insertions, 0 deletions