diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2016-10-17 22:23:01 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2016-10-17 22:24:08 +0300 |
commit | 6a0292cc192dbb5aa40abd214156e10148fe0f0b (patch) | |
tree | c7b728ea00f3e78457e4a202185f1cf5b395e178 /source/blender/gpu | |
parent | 4811b2d3565cf72a08d8bc55d1717e71d18f7df1 (diff) |
Fix for gpu_shader_2D_texture_2D_frag.glsl
Report and patch by Willian Padovani Germano (ianwill)
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl b/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl index e052d8cf8e0..cd4f0d2f4c5 100644 --- a/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl @@ -12,6 +12,6 @@ uniform sampler2D texture_map; void main() { - fragColor = texture2D(texture_map, texture_coord) + fragColor = texture2D(texture_map, texture_coord); fragColor.a *= alpha; } |