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authorDalai Felinto <dfelinto@gmail.com>2016-10-17 22:23:01 +0300
committerDalai Felinto <dfelinto@gmail.com>2016-10-17 22:24:08 +0300
commit6a0292cc192dbb5aa40abd214156e10148fe0f0b (patch)
treec7b728ea00f3e78457e4a202185f1cf5b395e178 /source/blender/gpu
parent4811b2d3565cf72a08d8bc55d1717e71d18f7df1 (diff)
Fix for gpu_shader_2D_texture_2D_frag.glsl
Report and patch by Willian Padovani Germano (ianwill)
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl b/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl
index e052d8cf8e0..cd4f0d2f4c5 100644
--- a/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl
@@ -12,6 +12,6 @@ uniform sampler2D texture_map;
void main()
{
- fragColor = texture2D(texture_map, texture_coord)
+ fragColor = texture2D(texture_map, texture_coord);
fragColor.a *= alpha;
}