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author | mano-wii <germano.costa@ig.com.br> | 2020-05-04 14:40:45 +0300 |
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committer | mano-wii <germano.costa@ig.com.br> | 2020-05-04 14:41:07 +0300 |
commit | d1226a6d9d2714443cbc6e911ddd26904edcde44 (patch) | |
tree | 48a76eec4e20c9c7095daa0f7afbae5b0301aab7 /source/blender/gpu | |
parent | 6ea71cb104109d7108f964742dff2b9c2766917a (diff) |
Revert "Possible fix for T76113: Use GL_STATIC_DRAW in immBegin"
This reverts commit 7df51ca11a227b5e51290f8dc976972a01db5d81.
Did not solve the main problem.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/intern/gpu_immediate.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_immediate.c b/source/blender/gpu/intern/gpu_immediate.c index f91a13a3b62..5a5dfb3e1e8 100644 --- a/source/blender/gpu/intern/gpu_immediate.c +++ b/source/blender/gpu/intern/gpu_immediate.c @@ -268,8 +268,7 @@ void immBegin(GPUPrimType prim_type, uint vertex_len) else { /* orphan this buffer & start with a fresh one */ /* this method works on all platforms, old & new */ - /* `GL_DYNAMIC_DRAW` was causing problems when closing temporary windows on old AMD GPUs. */ - glBufferData(GL_ARRAY_BUFFER, active_buffer->buffer_size, NULL, GL_STATIC_DRAW); + glBufferData(GL_ARRAY_BUFFER, active_buffer->buffer_size, NULL, GL_DYNAMIC_DRAW); active_buffer->buffer_offset = 0; } |