diff options
author | Campbell Barton <campbell@blender.org> | 2022-05-11 03:03:17 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-05-11 04:02:01 +0300 |
commit | 17ab0342acfd36a15812011311d8be88cf782192 (patch) | |
tree | 319a9ffeead8f46fa7e75870d55bfaa4162484d2 /source/blender/gpu | |
parent | 0091c97b3277c22688a229a4264ee34dfff89d7a (diff) |
Cleanup: spelling in comments
Revert change from [0] that assumed UNORM was a mis-spelling of UNIFORM.
[0]: 2c75857f9fc0dc5d524e4a0407e0a68856e5906e
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 2 | ||||
-rw-r--r-- | source/blender/gpu/GPU_texture.h | 2 | ||||
-rw-r--r-- | source/blender/gpu/opengl/gl_texture.hh | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 72a36ebfac4..3460d33fe68 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -282,7 +282,7 @@ typedef enum eGPUBuiltinShader { /** * Draw a texture in 3D. Take a 3D position and a 2D texture coordinate for each vertex. * - * Exposed via pyapi for add-ons. + * Exposed via Python-API for add-ons. * * \param image: uniform sampler2D * \param texCoord: in vec2 diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index 474205ce8c3..b045d908438 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -282,7 +282,7 @@ void *GPU_texture_read(GPUTexture *tex, eGPUDataFormat data_format, int miplvl); * \warning Only work for 2D texture for now. * \warning Only clears the MIP 0 of the texture. * \param data_format: data format of the pixel data. - * \note The format is float for uniform textures. + * \note The format is float for UNORM textures. * \param data: 1 pixel worth of data to fill the texture with. */ void GPU_texture_clear(GPUTexture *tex, eGPUDataFormat data_format, const void *data); diff --git a/source/blender/gpu/opengl/gl_texture.hh b/source/blender/gpu/opengl/gl_texture.hh index 2dde8d6c86b..e5b879f1f15 100644 --- a/source/blender/gpu/opengl/gl_texture.hh +++ b/source/blender/gpu/opengl/gl_texture.hh @@ -363,7 +363,7 @@ inline GLenum to_gl_data_format(eGPUTextureFormat format) } /** - * Assume Unorm / Float target. Used with #glReadPixels. + * Assume UNORM/Float target. Used with #glReadPixels. */ inline GLenum channel_len_to_gl(int channel_len) { |