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authorAaron Carlisle <carlisle.b3d@gmail.com>2022-01-26 23:28:05 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2022-01-26 23:29:31 +0300
commit710e46cb2d966d4a05064e3284aefe71e1bc99b2 (patch)
tree9f5c4c4054db296123ff06a32639c64b7f8613ca /source/blender/gpu
parentcab1f1d9a2347c52a07697d2305f4416ff0de84d (diff)
Cleanup: Move specific node tree execution functions into respective module
`node_exec` had some code that was specific to texture/shader nodes. These functions arent used outside there module so limit there declarations. Also make a function static that is only used in `node_exec.c` Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D13899
Diffstat (limited to 'source/blender/gpu')
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