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author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2022-01-26 23:28:05 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2022-01-26 23:29:31 +0300 |
commit | 710e46cb2d966d4a05064e3284aefe71e1bc99b2 (patch) | |
tree | 9f5c4c4054db296123ff06a32639c64b7f8613ca /source/blender/gpu | |
parent | cab1f1d9a2347c52a07697d2305f4416ff0de84d (diff) |
Cleanup: Move specific node tree execution functions into respective module
`node_exec` had some code that was specific to texture/shader nodes.
These functions arent used outside there module so limit there declarations.
Also make a function static that is only used in `node_exec.c`
Reviewed By: JacquesLucke
Differential Revision: https://developer.blender.org/D13899
Diffstat (limited to 'source/blender/gpu')
0 files changed, 0 insertions, 0 deletions