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author | Hans Goudey <h.goudey@me.com> | 2022-09-05 15:46:58 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-05 15:46:58 +0300 |
commit | 456177d8be9ea28d1c5565fbe538435095f5b503 (patch) | |
tree | 0e6ebd2467425aca159932ca02b36a7c5d1d27c0 /source/blender/gpu | |
parent | 4ef80df71bb92558d0b2b0773aec48b24b2cf234 (diff) | |
parent | 38508f511023c60c6c16016f8825bb2ad9fad79f (diff) |
Merge branch 'master' into refactor-mesh-remove-pointers
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_texture_coordinates.glsl | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_texture_coordinates.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_texture_coordinates.glsl index 204f134dfa6..c849553ae4c 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_texture_coordinates.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_texture_coordinates.glsl @@ -1,4 +1,9 @@ +void node_tex_coord_position(out vec3 out_pos) +{ + out_pos = g_data.P; +} + void node_tex_coord(mat4 obmatinv, vec3 attr_orco, vec4 attr_uv, |