diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-02-03 16:07:48 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-02-03 16:07:48 +0300 |
commit | f037244e2cbd9dec7d423cdd1f966678156a374a (patch) | |
tree | 954150431b04e83358603bc033f8ac3ee9d00aa3 /source/blender/gpu | |
parent | aea125fe9d2db2eaff640e0fc42724f00413a49c (diff) | |
parent | bc3d7faab73165de8a7a7a9f8b19dcdfc046a51b (diff) |
Merge branch 'blender-v2.82-release'
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 138 |
1 files changed, 69 insertions, 69 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index cfeb7f6bedb..cac3ba37b0a 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -363,86 +363,86 @@ static uint gpu_texture_create_tile_array(Image *ima, ImBuf *main_ibuf) BKE_imageuser_default(&iuser); iuser.tile = tile->tile_number; ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL); - BLI_assert(ibuf != NULL); - bool needs_scale = (ibuf->x != tilesize[0] || ibuf->y != tilesize[1]); - - ImBuf *scale_ibuf = NULL; - if (ibuf->rect_float) { - float *rect_float = ibuf->rect_float; + if (ibuf) { + bool needs_scale = (ibuf->x != tilesize[0] || ibuf->y != tilesize[1]); - const bool store_premultiplied = ima->alpha_mode != IMA_ALPHA_STRAIGHT; - if (ibuf->channels != 4 || !store_premultiplied) { - rect_float = MEM_mallocN(sizeof(float) * 4 * ibuf->x * ibuf->y, __func__); - IMB_colormanagement_imbuf_to_float_texture( - rect_float, 0, 0, ibuf->x, ibuf->y, ibuf, store_premultiplied); - } + ImBuf *scale_ibuf = NULL; + if (ibuf->rect_float) { + float *rect_float = ibuf->rect_float; - float *pixeldata = rect_float; - if (needs_scale) { - scale_ibuf = IMB_allocFromBuffer(NULL, rect_float, ibuf->x, ibuf->y, 4); - IMB_scaleImBuf(scale_ibuf, tilesize[0], tilesize[1]); - pixeldata = scale_ibuf->rect_float; - } + const bool store_premultiplied = ima->alpha_mode != IMA_ALPHA_STRAIGHT; + if (ibuf->channels != 4 || !store_premultiplied) { + rect_float = MEM_mallocN(sizeof(float) * 4 * ibuf->x * ibuf->y, __func__); + IMB_colormanagement_imbuf_to_float_texture( + rect_float, 0, 0, ibuf->x, ibuf->y, ibuf, store_premultiplied); + } - glTexSubImage3D(GL_TEXTURE_2D_ARRAY, - 0, - tileoffset[0], - tileoffset[1], - tilelayer, - tilesize[0], - tilesize[1], - 1, - GL_RGBA, - GL_FLOAT, - pixeldata); + float *pixeldata = rect_float; + if (needs_scale) { + scale_ibuf = IMB_allocFromBuffer(NULL, rect_float, ibuf->x, ibuf->y, 4); + IMB_scaleImBuf(scale_ibuf, tilesize[0], tilesize[1]); + pixeldata = scale_ibuf->rect_float; + } - if (rect_float != ibuf->rect_float) { - MEM_freeN(rect_float); - } - } - else { - unsigned int *rect = ibuf->rect; - - if (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace)) { - rect = MEM_mallocN(sizeof(uchar) * 4 * ibuf->x * ibuf->y, __func__); - IMB_colormanagement_imbuf_to_byte_texture((uchar *)rect, - 0, - 0, - ibuf->x, - ibuf->y, - ibuf, - internal_format == GL_SRGB8_ALPHA8, - ima->alpha_mode == IMA_ALPHA_PREMUL); + glTexSubImage3D(GL_TEXTURE_2D_ARRAY, + 0, + tileoffset[0], + tileoffset[1], + tilelayer, + tilesize[0], + tilesize[1], + 1, + GL_RGBA, + GL_FLOAT, + pixeldata); + + if (rect_float != ibuf->rect_float) { + MEM_freeN(rect_float); + } } + else { + unsigned int *rect = ibuf->rect; + + if (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace)) { + rect = MEM_mallocN(sizeof(uchar) * 4 * ibuf->x * ibuf->y, __func__); + IMB_colormanagement_imbuf_to_byte_texture((uchar *)rect, + 0, + 0, + ibuf->x, + ibuf->y, + ibuf, + internal_format == GL_SRGB8_ALPHA8, + ima->alpha_mode == IMA_ALPHA_PREMUL); + } - unsigned int *pixeldata = rect; - if (needs_scale) { - scale_ibuf = IMB_allocFromBuffer(rect, NULL, ibuf->x, ibuf->y, 4); - IMB_scaleImBuf(scale_ibuf, tilesize[0], tilesize[1]); - pixeldata = scale_ibuf->rect; + unsigned int *pixeldata = rect; + if (needs_scale) { + scale_ibuf = IMB_allocFromBuffer(rect, NULL, ibuf->x, ibuf->y, 4); + IMB_scaleImBuf(scale_ibuf, tilesize[0], tilesize[1]); + pixeldata = scale_ibuf->rect; + } + glTexSubImage3D(GL_TEXTURE_2D_ARRAY, + 0, + tileoffset[0], + tileoffset[1], + tilelayer, + tilesize[0], + tilesize[1], + 1, + GL_RGBA, + GL_UNSIGNED_BYTE, + pixeldata); + + if (rect != ibuf->rect) { + MEM_freeN(rect); + } } - glTexSubImage3D(GL_TEXTURE_2D_ARRAY, - 0, - tileoffset[0], - tileoffset[1], - tilelayer, - tilesize[0], - tilesize[1], - 1, - GL_RGBA, - GL_UNSIGNED_BYTE, - pixeldata); - - if (rect != ibuf->rect) { - MEM_freeN(rect); + if (scale_ibuf != NULL) { + IMB_freeImBuf(scale_ibuf); } } - if (scale_ibuf != NULL) { - IMB_freeImBuf(scale_ibuf); - } - BKE_image_release_ibuf(ima, ibuf, NULL); } |