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authorJulian Eisel <eiseljulian@gmail.com>2017-01-22 23:16:00 +0300
committerJulian Eisel <eiseljulian@gmail.com>2017-01-22 23:16:00 +0300
commit181424152611aa7d842ece0265fb6c630c7a4d77 (patch)
tree9a592b9f8349195ab93a2f722acf63d01289a265 /source/blender/gpu
parentcdaed4d360e77f20c51e21a7b3fc800c3ca92afc (diff)
parentce8889175a553967583a1152e71b4390a240a112 (diff)
Merge branch 'master' into blender2.8
Conflicts: source/blender/editors/space_action/action_draw.c
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_material.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 4416b6494f9..aa583c5ecf8 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -1358,7 +1358,7 @@ void mtex_cube_map_refl_from_refldir(
samplerCube ima, vec3 reflecteddirection, out float value, out vec4 color)
{
color = textureCube(ima, reflecteddirection);
- value = 1.0;
+ value = color.a;
}
void mtex_cube_map_refl(