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authorDaniel Genrich <daniel.genrich@gmx.net>2009-08-25 01:16:23 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2009-08-25 01:16:23 +0400
commit75f1166b6c478ca459b98035da9fb29f4dc1a80e (patch)
treedc19592140e74a4767244129543aa9054adb8cda /source/blender/gpu
parent8b51b993dbbfe7b1dd092f3d553ccc5b1ac6172a (diff)
Smoke:
*fixing the fix as usual
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 9e53c85a5ba..23f3a491487 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -318,6 +318,7 @@ GPUTexture *GPU_texture_create_3D(int w, int h, int depth, float *fpixels)
GPUTexture *tex;
GLenum type, format, internalformat;
void *pixels = NULL;
+ float vfBorderColor[4] = {0.0f, 0.0f, 0.0f, 0.0f};
tex = MEM_callocN(sizeof(GPUTexture), "GPUTexture");
tex->w = w;
@@ -326,7 +327,6 @@ GPUTexture *GPU_texture_create_3D(int w, int h, int depth, float *fpixels)
tex->number = -1;
tex->refcount = 1;
tex->target = GL_TEXTURE_3D;
- float vfBorderColor[4] = {0.0f, 0.0f, 0.0f, 0.0f};
glGenTextures(1, &tex->bindcode);