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authorCampbell Barton <ideasman42@gmail.com>2012-03-31 04:59:17 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-31 04:59:17 +0400
commit5b88712ff932fcbcd0bb0fb257e8e9c2e247a82a (patch)
treeca0f15ee78fee5aef80ebf5c0f9f46529b65a9e2 /source/blender/gpu
parentebb229110e4af5d2df5613b6345da2f602b90092 (diff)
move debug flag into its own global var (G.debug), split up debug options.
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c6
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c4
2 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 76291aef584..14d6428bf50 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -587,7 +587,7 @@ static char *code_generate_fragment(ListBase *nodes, GPUOutput *output, const ch
codegen_set_unique_ids(nodes);
codegen_print_uniforms_functions(ds, nodes);
- //if(G.f & G_DEBUG)
+ //if(G.debug & G_DEBUG)
// BLI_dynstr_appendf(ds, "/* %s */\n", name);
BLI_dynstr_append(ds, "void main(void)\n");
@@ -602,7 +602,7 @@ static char *code_generate_fragment(ListBase *nodes, GPUOutput *output, const ch
code = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
- //if(G.f & G_DEBUG) printf("%s\n", code);
+ //if(G.debug & G_DEBUG) printf("%s\n", code);
return code;
}
@@ -645,7 +645,7 @@ static char *code_generate_vertex(ListBase *nodes)
BLI_dynstr_free(ds);
- //if(G.f & G_DEBUG) printf("%s\n", code);
+ //if(G.debug & G_DEBUG) printf("%s\n", code);
return code;
}
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 846ee2850be..40e6a8b2a35 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -220,7 +220,7 @@ int GPU_print_error(const char *str)
{
GLenum errCode;
- if (G.f & G_DEBUG) {
+ if (G.debug & G_DEBUG) {
if ((errCode = glGetError()) != GL_NO_ERROR) {
fprintf(stderr, "%s opengl error: %s\n", str, gluErrorString(errCode));
return 1;
@@ -942,7 +942,7 @@ static void shader_print_errors(const char *task, char *log, const char *code)
fprintf(stderr, "GPUShader: %s error:\n", task);
- if (G.f & G_DEBUG) {
+ if (G.debug & G_DEBUG) {
c = code;
while ((c < end) && (pos = strchr(c, '\n'))) {
fprintf(stderr, "%2d ", line);