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authorCampbell Barton <ideasman42@gmail.com>2012-05-17 03:37:23 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-17 03:37:23 +0400
commit9dd981a44029b612f3925405d964c739dd537b5f (patch)
treed0f01cc43e505a3d04b515b82dd0e21c3f6c6c6f /source/blender/gpu
parent18a7efac14a2743a97c0f64412b5e6657e03113b (diff)
style cleanup: block comments
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c4
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 1e1043f1ee7..833aefc20aa 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -1269,8 +1269,8 @@ typedef struct {
short no[3];
/* inserting this to align the 'color' field to a four-byte
- boundary; drastically increases viewport performance on my
- drivers (Gallium/Radeon) --nicholasbishop */
+ * boundary; drastically increases viewport performance on my
+ * drivers (Gallium/Radeon) --nicholasbishop */
char pad[2];
unsigned char color[3];
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 32e4ff8d81c..f4d5812ffb7 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -894,7 +894,7 @@ void GPU_framebuffer_blur(GPUFrameBuffer *fb, GPUTexture *tex, GPUFrameBuffer *b
/* Blurring horizontally */
/* We do the bind ourselves rather than using GPU_framebuffer_texture_bind() to avoid
- pushing unnecessary matrices onto the OpenGL stack. */
+ * pushing unnecessary matrices onto the OpenGL stack. */
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, blurfb->object);
GPU_shader_bind(blur_shader);