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authorNicholas Bishop <nicholasbishop@gmail.com>2015-01-24 15:43:57 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2015-01-26 18:35:31 +0300
commit27284e4f34d4ee0a79cbb2c4c587058b1bf7a03c (patch)
treea566f980a1fcbea8296686f9fa67b708ca72017d /source/blender/gpu
parent8cafa0afa67c2d027fbd241b3cf3959571a43160 (diff)
Code cleanup: minor comment improvements
Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1026
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/GPU_material.h2
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c3
-rw-r--r--source/blender/gpu/intern/gpu_codegen.h4
3 files changed, 7 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index cbbc428b8c4..a002c981a8f 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -69,6 +69,7 @@ typedef struct GPULamp GPULamp;
/* Functions to create GPU Materials nodes */
typedef enum GPUType {
+ /* The value indicates the number of elements in each type */
GPU_NONE = 0,
GPU_FLOAT = 1,
GPU_VEC2 = 2,
@@ -76,6 +77,7 @@ typedef enum GPUType {
GPU_VEC4 = 4,
GPU_MAT3 = 9,
GPU_MAT4 = 16,
+
GPU_TEX2D = 1002,
GPU_SHADOW2D = 1003,
GPU_ATTRIB = 3001
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 984e1d6ce64..048442350cc 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -64,6 +64,7 @@ static char *glsl_material_library = NULL;
/* structs and defines */
+/* Indices match the GPUType enum */
static const char *GPU_DATATYPE_STR[17] = {"", "float", "vec2", "vec3", "vec4",
NULL, NULL, NULL, NULL, "mat3", NULL, NULL, NULL, NULL, NULL, NULL, "mat4"};
@@ -160,7 +161,7 @@ static void gpu_parse_functions_string(GHash *hash, char *code)
type= GPU_TEX2D;
if (type) {
- /* add paramater */
+ /* add parameter */
code = gpu_str_skip_token(code, NULL, 0);
code = gpu_str_skip_token(code, NULL, 0);
function->paramqual[function->totparam]= qual;
diff --git a/source/blender/gpu/intern/gpu_codegen.h b/source/blender/gpu/intern/gpu_codegen.h
index cf9f4cc9c1b..abc5650059d 100644
--- a/source/blender/gpu/intern/gpu_codegen.h
+++ b/source/blender/gpu/intern/gpu_codegen.h
@@ -105,6 +105,8 @@ struct GPUNodeLink {
int dynamictype;
int type;
+
+ /* Refcount */
int users;
struct GPUTexture *dynamictex;
@@ -133,7 +135,7 @@ typedef struct GPUInput {
int source; /* data source */
int id; /* unique id as created by code generator */
- int texid; /* number for multitexture */
+ int texid; /* number for multitexture, starting from zero */
int attribid; /* id for vertex attributes */
int bindtex; /* input is responsible for binding the texture? */
int definetex; /* input is responsible for defining the pixel? */