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authorAntony Riakiotakis <kalast@gmail.com>2012-02-12 15:27:51 +0400
committerAntony Riakiotakis <kalast@gmail.com>2012-02-12 15:27:51 +0400
commit6e38297b82aca342964c5a540efdf190aa2e5e8e (patch)
treee0123450df84eaa8b6b6cbffd177a6795c078da5 /source/blender/gpu
parent6afa4da928d5d791b0741cfbf47304ea66ad6e34 (diff)
Fix: Avoid freeing frect, it always points to a buffer that will be freed later, like srgb_frect or ftilerect on or must not be freed, like Imbuf array itself.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_draw.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 59802f2cf58..926faeb417e 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -598,9 +598,6 @@ int GPU_verify_image(Image *ima, ImageUser *iuser, int tftile, int compare, int
if(use_high_bit_depth) {
fscalerect= MEM_mallocN(rectw*recth*sizeof(*fscalerect)*4, "fscalerect");
gluScaleImage(GL_RGBA, tpx, tpy, GL_FLOAT, frect, rectw, recth, GL_FLOAT, fscalerect);
- /* frect will refer to ibuf->rect_float when not color converting. We don't want to free that */
- if(do_color_management)
- MEM_freeN(frect);
frect = fscalerect;
}