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author | Campbell Barton <ideasman42@gmail.com> | 2019-04-10 09:40:49 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-10 09:40:49 +0300 |
commit | b9eac0bb44fbb4e8d16a74fab8e0d9bc37bfebd3 (patch) | |
tree | 91d2e2dc8c4c5d83c8d45b9b9e4c3799617d7122 /source/blender/gpu | |
parent | 0c3500e068ea55d0d67df0de905aaed99b58b8a9 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/GPU_framebuffer.h | 2 | ||||
-rw-r--r-- | source/blender/gpu/GPU_legacy_stubs.h | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_immediate_util.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h index e822c33ab4a..77573b80a1b 100644 --- a/source/blender/gpu/GPU_framebuffer.h +++ b/source/blender/gpu/GPU_framebuffer.h @@ -96,7 +96,7 @@ void GPU_framebuffer_texture_detach_slot( * }) * \encode * - * \note Unspecified attachements (i.e: those beyond the last + * \note Unspecified attachments (i.e: those beyond the last * GPU_ATTACHMENT_* in GPU_framebuffer_ensure_config list) are left unchanged. * * \note Make sure that the dimensions of your textures matches diff --git a/source/blender/gpu/GPU_legacy_stubs.h b/source/blender/gpu/GPU_legacy_stubs.h index b290e4b093c..9d45c051f39 100644 --- a/source/blender/gpu/GPU_legacy_stubs.h +++ b/source/blender/gpu/GPU_legacy_stubs.h @@ -40,7 +40,7 @@ #include "BLI_utildefines.h" /** - * Empty function, use for breakpoint when a depreacated + * Empty function, use for breakpoint when a deprecated * OpenGL function is called. */ static void gl_deprecated(void) diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c index 6d546c1b5c5..53a69b0b9d7 100644 --- a/source/blender/gpu/intern/gpu_immediate_util.c +++ b/source/blender/gpu/intern/gpu_immediate_util.c @@ -144,7 +144,7 @@ void immRecti_complete(int x1, int y1, int x2, int y2, const float color[4]) * Pack color into 3 bytes * * This define converts a numerical value to the equivalent 24-bit - * color, while not being endian-sensitive. On little-endians, this + * color, while not being endian-sensitive. On little-endian, this * is the same as doing a 'naive' indexing, on big-endian, it is not! * * \note BGR format (i.e. 0xBBGGRR)... |