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author | Clément Foucault <foucault.clem@gmail.com> | 2022-02-06 00:18:51 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-02-06 00:18:51 +0300 |
commit | 2ee81bf285a0c399ad6c8cb54ca29ba9690877c6 (patch) | |
tree | 607df5b136ad8568857c7548df6a056819bb19c6 /source/blender/gpu | |
parent | cbd23a7304568a95bf9eb814a16b8088585a9f8a (diff) | |
parent | f2087dfc695334ff73d956aaf87d987b77b2e765 (diff) |
Merge branch 'blender-v3.1-release'
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/intern/gpu_texture_private.hh | 18 | ||||
-rw-r--r-- | source/blender/gpu/opengl/gl_debug.cc | 2 |
2 files changed, 15 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_texture_private.hh b/source/blender/gpu/intern/gpu_texture_private.hh index 73b59b9f06f..3195e98da5e 100644 --- a/source/blender/gpu/intern/gpu_texture_private.hh +++ b/source/blender/gpu/intern/gpu_texture_private.hh @@ -451,7 +451,6 @@ inline bool validate_data_format(eGPUTextureFormat tex_format, eGPUDataFormat da } } -/* Definitely not complete, edit according to the gl specification. */ inline eGPUDataFormat to_data_format(eGPUTextureFormat tex_format) { switch (tex_format) { @@ -462,16 +461,27 @@ inline eGPUDataFormat to_data_format(eGPUTextureFormat tex_format) case GPU_DEPTH24_STENCIL8: case GPU_DEPTH32F_STENCIL8: return GPU_DATA_UINT_24_8; - case GPU_R8UI: case GPU_R16UI: - case GPU_RG16UI: case GPU_R32UI: + case GPU_RG16UI: + case GPU_RG32UI: + case GPU_RGBA16UI: + case GPU_RGBA32UI: return GPU_DATA_UINT; - case GPU_RG16I: case GPU_R16I: + case GPU_R32I: + case GPU_R8I: + case GPU_RG16I: + case GPU_RG32I: + case GPU_RG8I: + case GPU_RGBA16I: + case GPU_RGBA32I: + case GPU_RGBA8I: return GPU_DATA_INT; case GPU_R8: + case GPU_R8UI: case GPU_RG8: + case GPU_RG8UI: case GPU_RGBA8: case GPU_RGBA8UI: case GPU_SRGB8_A8: diff --git a/source/blender/gpu/opengl/gl_debug.cc b/source/blender/gpu/opengl/gl_debug.cc index 0a06d9cdb7c..4b78f20824b 100644 --- a/source/blender/gpu/opengl/gl_debug.cc +++ b/source/blender/gpu/opengl/gl_debug.cc @@ -339,7 +339,7 @@ void object_label(GLenum type, GLuint object, const char *name) char label[64]; SNPRINTF(label, "%s%s%s", to_str_prefix(type), name, to_str_suffix(type)); /* Small convenience for caller. */ - if (ELEM(type, GL_FRAGMENT_SHADER, GL_GEOMETRY_SHADER, GL_VERTEX_SHADER)) { + if (ELEM(type, GL_FRAGMENT_SHADER, GL_GEOMETRY_SHADER, GL_VERTEX_SHADER, GL_COMPUTE_SHADER)) { type = GL_SHADER; } if (ELEM(type, GL_UNIFORM_BUFFER)) { |