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authorCampbell Barton <ideasman42@gmail.com>2019-02-18 00:08:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-18 00:22:12 +0300
commitde13d0a80c3cb6a7445245b2999a29fe70e49953 (patch)
tree48ab17499c8ade363e082e5871770a9d10a8b930 /source/blender/gpu
parent3316853323226afe7003a8638fa09600d9ba028d (diff)
doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy command after it.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/GPU_attr_binding.h3
-rw-r--r--source/blender/gpu/GPU_batch.h3
-rw-r--r--source/blender/gpu/GPU_batch_presets.h3
-rw-r--r--source/blender/gpu/GPU_batch_utils.h3
-rw-r--r--source/blender/gpu/GPU_buffers.h3
-rw-r--r--source/blender/gpu/GPU_common.h3
-rw-r--r--source/blender/gpu/GPU_context.h3
-rw-r--r--source/blender/gpu/GPU_debug.h3
-rw-r--r--source/blender/gpu/GPU_draw.h3
-rw-r--r--source/blender/gpu/GPU_element.h3
-rw-r--r--source/blender/gpu/GPU_extensions.h3
-rw-r--r--source/blender/gpu/GPU_framebuffer.h3
-rw-r--r--source/blender/gpu/GPU_glew.h3
-rw-r--r--source/blender/gpu/GPU_immediate.h3
-rw-r--r--source/blender/gpu/GPU_immediate_util.h3
-rw-r--r--source/blender/gpu/GPU_init_exit.h3
-rw-r--r--source/blender/gpu/GPU_legacy_stubs.h3
-rw-r--r--source/blender/gpu/GPU_material.h3
-rw-r--r--source/blender/gpu/GPU_matrix.h3
-rw-r--r--source/blender/gpu/GPU_primitive.h3
-rw-r--r--source/blender/gpu/GPU_select.h3
-rw-r--r--source/blender/gpu/GPU_shader.h3
-rw-r--r--source/blender/gpu/GPU_shader_interface.h3
-rw-r--r--source/blender/gpu/GPU_state.h3
-rw-r--r--source/blender/gpu/GPU_texture.h3
-rw-r--r--source/blender/gpu/GPU_uniformbuffer.h3
-rw-r--r--source/blender/gpu/GPU_vertex_buffer.h3
-rw-r--r--source/blender/gpu/GPU_vertex_format.h3
-rw-r--r--source/blender/gpu/GPU_viewport.h3
-rw-r--r--source/blender/gpu/intern/gpu_attr_binding.c3
-rw-r--r--source/blender/gpu/intern/gpu_attr_binding_private.h3
-rw-r--r--source/blender/gpu/intern/gpu_batch.c3
-rw-r--r--source/blender/gpu/intern/gpu_batch_presets.c3
-rw-r--r--source/blender/gpu/intern/gpu_batch_private.h3
-rw-r--r--source/blender/gpu/intern/gpu_batch_utils.c3
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c3
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c3
-rw-r--r--source/blender/gpu/intern/gpu_codegen.h3
-rw-r--r--source/blender/gpu/intern/gpu_context.cpp3
-rw-r--r--source/blender/gpu/intern/gpu_context_private.h3
-rw-r--r--source/blender/gpu/intern/gpu_debug.c3
-rw-r--r--source/blender/gpu/intern/gpu_draw.c3
-rw-r--r--source/blender/gpu/intern/gpu_element.c3
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c3
-rw-r--r--source/blender/gpu/intern/gpu_immediate.c3
-rw-r--r--source/blender/gpu/intern/gpu_immediate_util.c3
-rw-r--r--source/blender/gpu/intern/gpu_init_exit.c3
-rw-r--r--source/blender/gpu/intern/gpu_material.c3
-rw-r--r--source/blender/gpu/intern/gpu_matrix.c3
-rw-r--r--source/blender/gpu/intern/gpu_primitive.c3
-rw-r--r--source/blender/gpu/intern/gpu_primitive_private.h3
-rw-r--r--source/blender/gpu/intern/gpu_private.h3
-rw-r--r--source/blender/gpu/intern/gpu_select.c3
-rw-r--r--source/blender/gpu/intern/gpu_select_pick.c3
-rw-r--r--source/blender/gpu/intern/gpu_select_private.h3
-rw-r--r--source/blender/gpu/intern/gpu_select_sample_query.c3
-rw-r--r--source/blender/gpu/intern/gpu_shader.c3
-rw-r--r--source/blender/gpu/intern/gpu_shader_interface.c3
-rw-r--r--source/blender/gpu/intern/gpu_shader_private.h3
-rw-r--r--source/blender/gpu/intern/gpu_state.c3
-rw-r--r--source/blender/gpu/intern/gpu_uniformbuffer.c3
-rw-r--r--source/blender/gpu/intern/gpu_vertex_buffer.c3
-rw-r--r--source/blender/gpu/intern/gpu_vertex_format.c3
-rw-r--r--source/blender/gpu/intern/gpu_vertex_format_private.h3
-rw-r--r--source/blender/gpu/intern/gpu_viewport.c3
65 files changed, 130 insertions, 65 deletions
diff --git a/source/blender/gpu/GPU_attr_binding.h b/source/blender/gpu/GPU_attr_binding.h
index d97a78eab1a..4d7bdafe2eb 100644
--- a/source/blender/gpu/GPU_attr_binding.h
+++ b/source/blender/gpu/GPU_attr_binding.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU vertex attribute binding
*/
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h
index 459a997b4f4..95eb59a57ae 100644
--- a/source/blender/gpu/GPU_batch.h
+++ b/source/blender/gpu/GPU_batch.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU geometry batch
* Contains VAOs + VBOs + Shader representing a drawable entity.
diff --git a/source/blender/gpu/GPU_batch_presets.h b/source/blender/gpu/GPU_batch_presets.h
index 78f6b213a65..9e4ced93597 100644
--- a/source/blender/gpu/GPU_batch_presets.h
+++ b/source/blender/gpu/GPU_batch_presets.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Batched geometry rendering is powered by the GPU library.
* This file contains any additions or modifications specific to Blender.
diff --git a/source/blender/gpu/GPU_batch_utils.h b/source/blender/gpu/GPU_batch_utils.h
index 8253dad65c1..c18f90479ef 100644
--- a/source/blender/gpu/GPU_batch_utils.h
+++ b/source/blender/gpu/GPU_batch_utils.h
@@ -14,7 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_BATCH_UTILS_H__
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index 1fcdb76b5ff..6e3b8f20b5c 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_BUFFERS_H__
diff --git a/source/blender/gpu/GPU_common.h b/source/blender/gpu/GPU_common.h
index 984997ac1b0..36b369a31ff 100644
--- a/source/blender/gpu/GPU_common.h
+++ b/source/blender/gpu/GPU_common.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_COMMON_H__
diff --git a/source/blender/gpu/GPU_context.h b/source/blender/gpu/GPU_context.h
index f87b9c5cdbe..1f812129e29 100644
--- a/source/blender/gpu/GPU_context.h
+++ b/source/blender/gpu/GPU_context.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* This interface allow GPU to manage VAOs for multiple context and threads.
*/
diff --git a/source/blender/gpu/GPU_debug.h b/source/blender/gpu/GPU_debug.h
index c65a7d858f9..8928581ee08 100644
--- a/source/blender/gpu/GPU_debug.h
+++ b/source/blender/gpu/GPU_debug.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_DEBUG_H__
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index 8eb254f0003..f9ea9a35084 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_DRAW_H__
diff --git a/source/blender/gpu/GPU_element.h b/source/blender/gpu/GPU_element.h
index bfb75560a1d..96d9acc55a8 100644
--- a/source/blender/gpu/GPU_element.h
+++ b/source/blender/gpu/GPU_element.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU element list (AKA index buffer)
*/
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index aef99a3a3ba..59cd4aa2776 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_EXTENSIONS_H__
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h
index 3fe9fdc24f7..b635f9489d0 100644
--- a/source/blender/gpu/GPU_framebuffer.h
+++ b/source/blender/gpu/GPU_framebuffer.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_FRAMEBUFFER_H__
diff --git a/source/blender/gpu/GPU_glew.h b/source/blender/gpu/GPU_glew.h
index ee1010a0906..744bce9713a 100644
--- a/source/blender/gpu/GPU_glew.h
+++ b/source/blender/gpu/GPU_glew.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_GLEW_H__
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h
index b06a3459d39..57912c01991 100644
--- a/source/blender/gpu/GPU_immediate.h
+++ b/source/blender/gpu/GPU_immediate.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU immediate mode work-alike
*/
diff --git a/source/blender/gpu/GPU_immediate_util.h b/source/blender/gpu/GPU_immediate_util.h
index 9f99239d276..50d20c753a3 100644
--- a/source/blender/gpu/GPU_immediate_util.h
+++ b/source/blender/gpu/GPU_immediate_util.h
@@ -14,7 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Utility drawing functions (rough equivalent to OpenGL's GLU)
*/
diff --git a/source/blender/gpu/GPU_init_exit.h b/source/blender/gpu/GPU_init_exit.h
index 25c4e8de3ff..59aef162a9d 100644
--- a/source/blender/gpu/GPU_init_exit.h
+++ b/source/blender/gpu/GPU_init_exit.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_INIT_EXIT_H__
diff --git a/source/blender/gpu/GPU_legacy_stubs.h b/source/blender/gpu/GPU_legacy_stubs.h
index 126a7daf196..b290e4b093c 100644
--- a/source/blender/gpu/GPU_legacy_stubs.h
+++ b/source/blender/gpu/GPU_legacy_stubs.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* This is to mark the transition to OpenGL core profile
* The idea is to allow Blender 2.8 to be built with OpenGL 3.3 even if it means breaking things
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index 256c2065eef..fac8270cd58 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_MATERIAL_H__
diff --git a/source/blender/gpu/GPU_matrix.h b/source/blender/gpu/GPU_matrix.h
index fe4ba9d3014..bd7d4478c6a 100644
--- a/source/blender/gpu/GPU_matrix.h
+++ b/source/blender/gpu/GPU_matrix.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_MATRIX_H__
diff --git a/source/blender/gpu/GPU_primitive.h b/source/blender/gpu/GPU_primitive.h
index 78e9a8db51b..5867e589ebe 100644
--- a/source/blender/gpu/GPU_primitive.h
+++ b/source/blender/gpu/GPU_primitive.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU geometric primitives
*/
diff --git a/source/blender/gpu/GPU_select.h b/source/blender/gpu/GPU_select.h
index fc922376d93..e1396b49c15 100644
--- a/source/blender/gpu/GPU_select.h
+++ b/source/blender/gpu/GPU_select.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_SELECT_H__
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index 8cd8ba3302b..bdaf3d5bc89 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_SHADER_H__
diff --git a/source/blender/gpu/GPU_shader_interface.h b/source/blender/gpu/GPU_shader_interface.h
index 15f36b3e34d..34b607bcb5d 100644
--- a/source/blender/gpu/GPU_shader_interface.h
+++ b/source/blender/gpu/GPU_shader_interface.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU shader interface (C --> GLSL)
*/
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index 4329e06e61e..c43a1711528 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -14,7 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_STATE_H__
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index 7583a2888f8..8efd721b800 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_TEXTURE_H__
diff --git a/source/blender/gpu/GPU_uniformbuffer.h b/source/blender/gpu/GPU_uniformbuffer.h
index d062ec3ad10..812a7604142 100644
--- a/source/blender/gpu/GPU_uniformbuffer.h
+++ b/source/blender/gpu/GPU_uniformbuffer.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_UNIFORMBUFFER_H__
diff --git a/source/blender/gpu/GPU_vertex_buffer.h b/source/blender/gpu/GPU_vertex_buffer.h
index 637acdec85e..4c1814a9d9b 100644
--- a/source/blender/gpu/GPU_vertex_buffer.h
+++ b/source/blender/gpu/GPU_vertex_buffer.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU vertex buffer
*/
diff --git a/source/blender/gpu/GPU_vertex_format.h b/source/blender/gpu/GPU_vertex_format.h
index 57ad20049e1..64d06a0219c 100644
--- a/source/blender/gpu/GPU_vertex_format.h
+++ b/source/blender/gpu/GPU_vertex_format.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU vertex format
*/
diff --git a/source/blender/gpu/GPU_viewport.h b/source/blender/gpu/GPU_viewport.h
index 6f437f13eeb..d3cff782514 100644
--- a/source/blender/gpu/GPU_viewport.h
+++ b/source/blender/gpu/GPU_viewport.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_VIEWPORT_H__
diff --git a/source/blender/gpu/intern/gpu_attr_binding.c b/source/blender/gpu/intern/gpu_attr_binding.c
index 9a81be83d46..242c157bec1 100644
--- a/source/blender/gpu/intern/gpu_attr_binding.c
+++ b/source/blender/gpu/intern/gpu_attr_binding.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU vertex attribute binding
*/
diff --git a/source/blender/gpu/intern/gpu_attr_binding_private.h b/source/blender/gpu/intern/gpu_attr_binding_private.h
index 5bb2e0f398d..8615e095197 100644
--- a/source/blender/gpu/intern/gpu_attr_binding_private.h
+++ b/source/blender/gpu/intern/gpu_attr_binding_private.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU vertex attribute binding
*/
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c
index 9738b303700..5f00fec7c88 100644
--- a/source/blender/gpu/intern/gpu_batch.c
+++ b/source/blender/gpu/intern/gpu_batch.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU geometry batch
* Contains VAOs + VBOs + Shader representing a drawable entity.
diff --git a/source/blender/gpu/intern/gpu_batch_presets.c b/source/blender/gpu/intern/gpu_batch_presets.c
index 0bee618d004..8d23d4be297 100644
--- a/source/blender/gpu/intern/gpu_batch_presets.c
+++ b/source/blender/gpu/intern/gpu_batch_presets.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#include "BLI_utildefines.h"
diff --git a/source/blender/gpu/intern/gpu_batch_private.h b/source/blender/gpu/intern/gpu_batch_private.h
index 7d65158e99c..42cfc1e2a5c 100644
--- a/source/blender/gpu/intern/gpu_batch_private.h
+++ b/source/blender/gpu/intern/gpu_batch_private.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU geometry batch
* Contains VAOs + VBOs + Shader representing a drawable entity.
diff --git a/source/blender/gpu/intern/gpu_batch_utils.c b/source/blender/gpu/intern/gpu_batch_utils.c
index beadff28cdd..10b7b3c39b5 100644
--- a/source/blender/gpu/intern/gpu_batch_utils.c
+++ b/source/blender/gpu/intern/gpu_batch_utils.c
@@ -14,7 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index f96ac893edd..9004ad5f4c9 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Mesh drawing using OpenGL VBO (Vertex Buffer Objects)
*/
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 9e133844611..e85a2c62172 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Convert material node-trees to GLSL.
*/
diff --git a/source/blender/gpu/intern/gpu_codegen.h b/source/blender/gpu/intern/gpu_codegen.h
index 64c33ddb292..181bcde9120 100644
--- a/source/blender/gpu/intern/gpu_codegen.h
+++ b/source/blender/gpu/intern/gpu_codegen.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
diff --git a/source/blender/gpu/intern/gpu_context.cpp b/source/blender/gpu/intern/gpu_context.cpp
index 3711b899c1b..77a69999bf6 100644
--- a/source/blender/gpu/intern/gpu_context.cpp
+++ b/source/blender/gpu/intern/gpu_context.cpp
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Manage GL vertex array IDs in a thread-safe way
* Use these instead of glGenBuffers & its friends
diff --git a/source/blender/gpu/intern/gpu_context_private.h b/source/blender/gpu/intern/gpu_context_private.h
index b5f2900d729..9c4cb30e40f 100644
--- a/source/blender/gpu/intern/gpu_context_private.h
+++ b/source/blender/gpu/intern/gpu_context_private.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* This interface allow GPU to manage GL objects for multiple context and threads.
*/
diff --git a/source/blender/gpu/intern/gpu_debug.c b/source/blender/gpu/intern/gpu_debug.c
index f5e89d687b9..71f318f3a56 100644
--- a/source/blender/gpu/intern/gpu_debug.c
+++ b/source/blender/gpu/intern/gpu_debug.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#include "BLI_compiler_attrs.h"
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index ea5b0a1542d..93882ce1615 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Utility functions for dealing with OpenGL texture & material context,
* mipmap generation and light objects.
diff --git a/source/blender/gpu/intern/gpu_element.c b/source/blender/gpu/intern/gpu_element.c
index 649d0c2c016..2c80fff75a6 100644
--- a/source/blender/gpu/intern/gpu_element.c
+++ b/source/blender/gpu/intern/gpu_element.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU element list (AKA index buffer)
*/
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 102ae6e8a09..b1c8a972980 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Wrap OpenGL features such as textures, shaders and GLSL
* with checks for drivers and GPU support.
diff --git a/source/blender/gpu/intern/gpu_immediate.c b/source/blender/gpu/intern/gpu_immediate.c
index 5525c368d67..f24aa454560 100644
--- a/source/blender/gpu/intern/gpu_immediate.c
+++ b/source/blender/gpu/intern/gpu_immediate.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU immediate mode work-alike
*/
diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c
index 29387e68aff..6d546c1b5c5 100644
--- a/source/blender/gpu/intern/gpu_immediate_util.c
+++ b/source/blender/gpu/intern/gpu_immediate_util.c
@@ -14,7 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU immediate mode drawing utilities
*/
diff --git a/source/blender/gpu/intern/gpu_init_exit.c b/source/blender/gpu/intern/gpu_init_exit.c
index 05e77110d5f..b1bdfccacff 100644
--- a/source/blender/gpu/intern/gpu_init_exit.c
+++ b/source/blender/gpu/intern/gpu_init_exit.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#include "BLI_sys_types.h"
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 14bdccaab2b..e7924f55d9f 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Manages materials, lights and textures.
*/
diff --git a/source/blender/gpu/intern/gpu_matrix.c b/source/blender/gpu/intern/gpu_matrix.c
index 0dc8ce7f447..b5bee35350e 100644
--- a/source/blender/gpu/intern/gpu_matrix.c
+++ b/source/blender/gpu/intern/gpu_matrix.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#include "GPU_shader_interface.h"
diff --git a/source/blender/gpu/intern/gpu_primitive.c b/source/blender/gpu/intern/gpu_primitive.c
index 405e6fd5f21..e59e4a953d7 100644
--- a/source/blender/gpu/intern/gpu_primitive.c
+++ b/source/blender/gpu/intern/gpu_primitive.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU geometric primitives
*/
diff --git a/source/blender/gpu/intern/gpu_primitive_private.h b/source/blender/gpu/intern/gpu_primitive_private.h
index d335d150beb..abefa6abd20 100644
--- a/source/blender/gpu/intern/gpu_primitive_private.h
+++ b/source/blender/gpu/intern/gpu_primitive_private.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU geometric primitives
*/
diff --git a/source/blender/gpu/intern/gpu_private.h b/source/blender/gpu/intern/gpu_private.h
index ec15904e388..a92ff7287f6 100644
--- a/source/blender/gpu/intern/gpu_private.h
+++ b/source/blender/gpu/intern/gpu_private.h
@@ -14,7 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_PRIVATE_H__
diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c
index 58479c39a33..adc5f5a9864 100644
--- a/source/blender/gpu/intern/gpu_select.c
+++ b/source/blender/gpu/intern/gpu_select.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Interface for accessing gpu-related methods for selection. The semantics are
* similar to glRenderMode(GL_SELECT) from older OpenGL versions.
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c
index 82d6003ffd6..22388deccdb 100644
--- a/source/blender/gpu/intern/gpu_select_pick.c
+++ b/source/blender/gpu/intern/gpu_select_pick.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Custom select code for picking small regions (not efficient for large regions).
* `gpu_select_pick_*` API.
diff --git a/source/blender/gpu/intern/gpu_select_private.h b/source/blender/gpu/intern/gpu_select_private.h
index dbcc491040b..b89d6fd244a 100644
--- a/source/blender/gpu/intern/gpu_select_private.h
+++ b/source/blender/gpu/intern/gpu_select_private.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Selection implementations.
*/
diff --git a/source/blender/gpu/intern/gpu_select_sample_query.c b/source/blender/gpu/intern/gpu_select_sample_query.c
index d5298e78cff..60f42b31725 100644
--- a/source/blender/gpu/intern/gpu_select_sample_query.c
+++ b/source/blender/gpu/intern/gpu_select_sample_query.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* Interface for accessing gpu-related methods for selection. The semantics will be
* similar to glRenderMode(GL_SELECT) since the goal is to maintain compatibility.
diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c
index 66c5aea92db..e9ca3257a8f 100644
--- a/source/blender/gpu/intern/gpu_shader.c
+++ b/source/blender/gpu/intern/gpu_shader.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/gpu/intern/gpu_shader_interface.c b/source/blender/gpu/intern/gpu_shader_interface.c
index 24fb3591da3..72f19b3fc6b 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.c
+++ b/source/blender/gpu/intern/gpu_shader_interface.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU shader interface (C --> GLSL)
*/
diff --git a/source/blender/gpu/intern/gpu_shader_private.h b/source/blender/gpu/intern/gpu_shader_private.h
index d802707a252..da41e3472fd 100644
--- a/source/blender/gpu/intern/gpu_shader_private.h
+++ b/source/blender/gpu/intern/gpu_shader_private.h
@@ -14,7 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#ifndef __GPU_SHADER_PRIVATE_H__
diff --git a/source/blender/gpu/intern/gpu_state.c b/source/blender/gpu/intern/gpu_state.c
index 9d8e974ae42..98f905cd051 100644
--- a/source/blender/gpu/intern/gpu_state.c
+++ b/source/blender/gpu/intern/gpu_state.c
@@ -14,7 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#include "DNA_userdef_types.h"
diff --git a/source/blender/gpu/intern/gpu_uniformbuffer.c b/source/blender/gpu/intern/gpu_uniformbuffer.c
index fd6901a98f0..fea23c1ac0f 100644
--- a/source/blender/gpu/intern/gpu_uniformbuffer.c
+++ b/source/blender/gpu/intern/gpu_uniformbuffer.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*/
#include <string.h>
diff --git a/source/blender/gpu/intern/gpu_vertex_buffer.c b/source/blender/gpu/intern/gpu_vertex_buffer.c
index a2700ce76b5..dc6367308cd 100644
--- a/source/blender/gpu/intern/gpu_vertex_buffer.c
+++ b/source/blender/gpu/intern/gpu_vertex_buffer.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU vertex buffer
*/
diff --git a/source/blender/gpu/intern/gpu_vertex_format.c b/source/blender/gpu/intern/gpu_vertex_format.c
index fd085200f99..d4b975a01ae 100644
--- a/source/blender/gpu/intern/gpu_vertex_format.c
+++ b/source/blender/gpu/intern/gpu_vertex_format.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU vertex format
*/
diff --git a/source/blender/gpu/intern/gpu_vertex_format_private.h b/source/blender/gpu/intern/gpu_vertex_format_private.h
index 6ab47e2be58..a850d17a1dd 100644
--- a/source/blender/gpu/intern/gpu_vertex_format_private.h
+++ b/source/blender/gpu/intern/gpu_vertex_format_private.h
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* GPU vertex format
*/
diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c
index 5cc11c1c019..7688b113547 100644
--- a/source/blender/gpu/intern/gpu_viewport.c
+++ b/source/blender/gpu/intern/gpu_viewport.c
@@ -17,7 +17,8 @@
* All rights reserved.
*/
-/** \file \ingroup gpu
+/** \file
+ * \ingroup gpu
*
* System that manages viewport drawing.
*/