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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-07 20:19:06 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-07 20:37:04 +0300 |
commit | 5de4525e3939514b339c9775541ff7d1bc8af908 (patch) | |
tree | 916590866d6f83c8e62eb703d6193d6b9fbc4262 /source/blender/gpu | |
parent | a784e90be02548aa38ba7c6d48087a819ea8693d (diff) |
GPUTexture: Bump GPU_TEX_MAX_FBO_ATTACHED
This was causing an assert when using `--debug-gpu-force-workarounds`
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/intern/gpu_texture_private.hh | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_texture_private.hh b/source/blender/gpu/intern/gpu_texture_private.hh index 8f01d28e65e..d237540f654 100644 --- a/source/blender/gpu/intern/gpu_texture_private.hh +++ b/source/blender/gpu/intern/gpu_texture_private.hh @@ -66,7 +66,7 @@ ENUM_OPERATORS(eGPUTextureType) #endif /* Maximum number of FBOs a texture can be attached to. */ -#define GPU_TEX_MAX_FBO_ATTACHED 13 +#define GPU_TEX_MAX_FBO_ATTACHED 14 class Texture { public: |