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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-01-31 18:06:20 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-01-31 18:06:20 +0300
commit127b3e6882ad92fe562d4e424295253755314bc1 (patch)
treec679b2e0c2ac27406cb9570f2829d8cd242d4dcc /source/blender/gpu
parent95069f29099b40055c0a3e4d10f4a7b0c602a1df (diff)
Fix #20879: crash when add textures brush in sculpt mode. Drawing
the texture would crash because the VBO was still bound. As I understand it this is not necessarily against the opengl spec, but might as well unbind it, the driver bug seems to have been fixed but has not trickled down everywhere yet. http://bugs.freedesktop.org/show_bug.cgi?id=23859
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 6590d838b90..ac79322dd20 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -672,6 +672,9 @@ void GPU_draw_buffers(void *buffers_v)
glDrawElements(GL_TRIANGLES, buffers->tot_tri * 3, buffers->index_type, 0);
}
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
+
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_NORMAL_ARRAY);
}