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authorNathan Letwory <nathan@letworyinteractive.com>2009-09-05 05:58:02 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2009-09-05 05:58:02 +0400
commit9216efcba2a5c62b081872da3fbd9c59524685bf (patch)
tree94dd2807542825330f7c28925ca767121fd787cd /source/blender/gpu
parentfc8ba755bd1f9171064528761934e11ca43918ce (diff)
== SCons ==
* bring back 'player' libtype, after investigation with ideasman. scons/mingw works nicely, for some reason msvc fails to link still, will look further into it.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/SConscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/SConscript b/source/blender/gpu/SConscript
index b45547e359c..e55fbe973f8 100644
--- a/source/blender/gpu/SConscript
+++ b/source/blender/gpu/SConscript
@@ -8,4 +8,4 @@ incs += ' #/extern/glew/include #intern/guardedalloc ../imbuf .'
incs += ' ' + env['BF_OPENGL_INC']
-env.BlenderLib ( 'bf_gpu', sources, Split(incs), [], libtype=['core'], priority=[160] )
+env.BlenderLib ( 'bf_gpu', sources, Split(incs), [], libtype=['core','player'], priority=[160,110] )