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authormano-wii <germano.costa@ig.com.br>2019-09-24 14:46:33 +0300
committermano-wii <germano.costa@ig.com.br>2019-09-24 14:47:15 +0300
commit22abc205aca26ac75f2d192962e963a761af09f7 (patch)
tree510e59d99892193fe2ad2d9870191cc680c2634a /source/blender/gpu
parentbf61f217e778a95a272c4efba3155c5686769d91 (diff)
Fix T69743: Armature display issues with Intel 5x0 GPU
Apparently this workaround solves the problem.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 4164db2c469..8368577a05d 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -395,6 +395,11 @@ void gpu_extensions_init(void)
GG.glew_arb_base_instance_is_supported = false;
GG.context_local_shaders_workaround = true;
}
+
+ if (strstr(version, "Build 20.19.15.4285")) {
+ /* Somehow fixes armature display issues (see T69743). */
+ GG.context_local_shaders_workaround = true;
+ }
}
GPU_invalid_tex_init();