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authorJeroen Bakker <jeroen@blender.org>2020-12-09 14:10:32 +0300
committerJeroen Bakker <jeroen@blender.org>2020-12-09 14:10:32 +0300
commit55d14210cccc7a3dae98787200a6dc3649462bba (patch)
tree3cdb883645daa6cff64df008800396dfe856d140 /source/blender/gpu
parent3a23f18e02ebe09414a04c399a7294c8e719a72a (diff)
Raised AMD CEDAR on Linux from unsupported to limited support
There is a workaround available by setting the environment variable `R600_DEBUG=nosb`.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/opengl/gl_backend.cc4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc
index 7e948149a7f..8f3d1ffabaa 100644
--- a/source/blender/gpu/opengl/gl_backend.cc
+++ b/source/blender/gpu/opengl/gl_backend.cc
@@ -152,8 +152,10 @@ void GLBackend::platform_init()
}
}
if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_ANY)) {
+ /* Platform seems to work when SB backend is disabled. This can be done
+ * by adding the environment variable `R600_DEBUG=nosb`. */
if (strstr(renderer, "AMD CEDAR")) {
- GPG.support_level = GPU_SUPPORT_LEVEL_UNSUPPORTED;
+ GPG.support_level = GPU_SUPPORT_LEVEL_LIMITED;
}
}
}