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author | Campbell Barton <ideasman42@gmail.com> | 2019-12-13 01:03:07 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-12-13 01:06:57 +0300 |
commit | 123744e432cbdad77b251686b67d18dd190b8204 (patch) | |
tree | 94a19175cd5227a8cd3061cc55320ade47905659 /source/blender/gpu | |
parent | ce87abbc95941543fa7141f98ee91b3b1a868841 (diff) |
Cleanup: unused function, spelling
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 2d70ce009e2..d698db45b7a 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -482,7 +482,7 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, int textarget /* TODO(lukas): When a tile gets deleted, the materials using the image * aren't rebuilt and therefore continue to use it. * This workaround isn't ideal, the result should be a pink color - * (for a missing tile). With the current behaviour, new tiles also won't + * (for a missing tile). With the current behavior, new tiles also won't * be detected. */ tile = BKE_image_get_tile(ima, 0); } |