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authorCampbell Barton <ideasman42@gmail.com>2020-04-07 15:20:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-04-07 16:23:17 +0300
commit1de5cb6a31dc477356f8061fd648f1154f10e9c4 (patch)
treee1d1bd7f384a9efdbe7069cfd89701156825de84 /source/blender/gpu
parent3a65397473e7a60b606489ea154687a16f656b6b (diff)
Cleanup: use doxy sections
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_batch_presets.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_batch_presets.c b/source/blender/gpu/intern/gpu_batch_presets.c
index 34bd921992c..d16edab5ac9 100644
--- a/source/blender/gpu/intern/gpu_batch_presets.c
+++ b/source/blender/gpu/intern/gpu_batch_presets.c
@@ -37,6 +37,10 @@
#include "GPU_batch_utils.h"
#include "gpu_shader_private.h"
+/* -------------------------------------------------------------------- */
+/** \name Local Structures
+ * \{ */
+
/* Struct to store 3D Batches and their format */
static struct {
struct {
@@ -75,6 +79,8 @@ static struct {
static ListBase presets_list = {NULL, NULL};
+/** \} */
+
/* -------------------------------------------------------------------- */
/** \name 3D Primitives
* \{ */
@@ -228,6 +234,7 @@ static GPUBatch *batch_sphere_wire(int lat_res, int lon_res)
/* -------------------------------------------------------------------- */
/** \name Panel Drag Widget
* \{ */
+
static void gpu_batch_preset_rectf_tris_color_ex(GPUVertBufRaw *pos_step,
float x1,
float y1,
@@ -328,6 +335,10 @@ GPUBatch *GPU_batch_preset_panel_drag_widget(const float pixelsize,
/** \} */
+/* -------------------------------------------------------------------- */
+/** \name Preset Registration Management
+ * \{ */
+
void gpu_batch_presets_init(void)
{
BLI_mutex_init(&g_presets_3d.mutex);
@@ -394,3 +405,5 @@ void gpu_batch_presets_exit(void)
BLI_mutex_end(&g_presets_3d.mutex);
}
+
+/** \} */