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author | Bastien Montagne <bastien@blender.org> | 2020-10-08 13:50:04 +0300 |
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committer | Bastien Montagne <bastien@blender.org> | 2020-10-08 13:50:04 +0300 |
commit | 1cf5ce5e251efdb66dd7066decbdf2e7023a16f3 (patch) | |
tree | 9cd52eaafa74189e00c2192a74397b3d44af7b87 /source/blender/gpu | |
parent | df5fe9718b18aa730662fb7b0fe43bd02b22d0bf (diff) |
Cleanup/refactor: `BKE_libblock_alloc` -> `BKE_id_new` in ID creation code.
Better use higher-level code from common ID management when possible.
Helps to de-duplicate logic, and reduces outside usages of more
'dangerous' functions.
Note that we could get rid of many of those `BKE_<id_type>_add`
functions now, but on the other hand several of those take extra
parameters and perform additional actions, so think we can keep them all
for now as 'non-standard ID specific creation functions'.
Diffstat (limited to 'source/blender/gpu')
0 files changed, 0 insertions, 0 deletions