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authorCampbell Barton <ideasman42@gmail.com>2018-07-08 14:05:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-08 14:05:41 +0300
commit804205babe212972dd800c5a2f6d9ebfb64feefb (patch)
tree14fb50ce24a26e30f52448afc063401116889e40 /source/blender/gpu
parent392ed710d62ce496491566f9743ad9e66737072a (diff)
Cleanup: rename 'ct' to 'len' for gawain
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_batch.c4
-rw-r--r--source/blender/gpu/intern/gpu_batch_presets.c2
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c4
-rw-r--r--source/blender/gpu/intern/gpu_texture.c12
4 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c
index 59d88e81822..6194e720156 100644
--- a/source/blender/gpu/intern/gpu_batch.c
+++ b/source/blender/gpu/intern/gpu_batch.c
@@ -126,7 +126,7 @@ Gwn_Batch *GPU_batch_tris_from_poly_2d_encoded(
/* We have vertices and tris, make a batch from this. */
static Gwn_VertFormat format = {0};
static struct { uint pos; } attr_id;
- if (format.attrib_ct == 0) {
+ if (format.attr_len == 0) {
attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
}
@@ -230,7 +230,7 @@ Gwn_Batch *GPU_batch_wire_from_poly_2d_encoded(
/* We have vertices and tris, make a batch from this. */
static Gwn_VertFormat format = {0};
static struct { uint pos; } attr_id;
- if (format.attrib_ct == 0) {
+ if (format.attr_len == 0) {
attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
}
diff --git a/source/blender/gpu/intern/gpu_batch_presets.c b/source/blender/gpu/intern/gpu_batch_presets.c
index 10cbd16490b..eaf0a6821ff 100644
--- a/source/blender/gpu/intern/gpu_batch_presets.c
+++ b/source/blender/gpu/intern/gpu_batch_presets.c
@@ -65,7 +65,7 @@ static ListBase presets_list = {NULL, NULL};
static Gwn_VertFormat *preset_3D_format(void)
{
- if (g_presets_3d.format.attrib_ct == 0) {
+ if (g_presets_3d.format.attr_len == 0) {
Gwn_VertFormat *format = &g_presets_3d.format;
g_presets_3d.attr_id.pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
g_presets_3d.attr_id.nor = GWN_vertformat_attr_add(format, "nor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 688386810ea..dfaa5cb5d72 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -133,7 +133,7 @@ static bool gpu_pbvh_vert_buf_data_set(GPU_PBVH_Buffers *buffers, unsigned int v
/* match 'VertexBufferFormat' */
static Gwn_VertFormat format = {0};
- if (format.attrib_ct == 0) {
+ if (format.attr_len == 0) {
g_vbo_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
g_vbo_id.nor = GWN_vertformat_attr_add(&format, "nor", GWN_COMP_I16, 3, GWN_FETCH_INT_TO_FLOAT_UNIT);
g_vbo_id.col = GWN_vertformat_attr_add(&format, "color", GWN_COMP_U8, 3, GWN_FETCH_INT_TO_FLOAT_UNIT);
@@ -142,7 +142,7 @@ static bool gpu_pbvh_vert_buf_data_set(GPU_PBVH_Buffers *buffers, unsigned int v
buffers->vert_buf = GWN_vertbuf_create_with_format_ex(&format, GWN_USAGE_DYNAMIC);
GWN_vertbuf_data_alloc(buffers->vert_buf, vert_ct);
}
- else if (vert_ct != buffers->vert_buf->vertex_ct) {
+ else if (vert_ct != buffers->vert_buf->vertex_len) {
GWN_vertbuf_data_resize(buffers->vert_buf, vert_ct);
}
#else
diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c
index ae037ca442e..b7385bdf07c 100644
--- a/source/blender/gpu/intern/gpu_texture.c
+++ b/source/blender/gpu/intern/gpu_texture.c
@@ -823,12 +823,12 @@ GPUTexture *GPU_texture_create_from_vertbuf(Gwn_VertBuf *vert)
Gwn_VertAttr *attr = &format->attribs[0];
/* Detect incompatible cases (not supported by texture buffers) */
- BLI_assert(format->attrib_ct == 1 && vert->vbo_id != 0);
- BLI_assert(attr->comp_ct != 3); /* Not until OGL 4.0 */
+ BLI_assert(format->attr_len == 1 && vert->vbo_id != 0);
+ BLI_assert(attr->comp_len != 3); /* Not until OGL 4.0 */
BLI_assert(attr->comp_type != GWN_COMP_I10);
BLI_assert(attr->fetch_mode != GWN_FETCH_INT_TO_FLOAT);
- unsigned int byte_per_comp = attr->sz / attr->comp_ct;
+ unsigned int byte_per_comp = attr->sz / attr->comp_len;
bool is_uint = ELEM(attr->comp_type, GWN_COMP_U8, GWN_COMP_U16, GWN_COMP_U32);
/* Cannot fetch signed int or 32bit ints as normalized float. */
@@ -839,7 +839,7 @@ GPUTexture *GPU_texture_create_from_vertbuf(Gwn_VertBuf *vert)
GPUTextureFormat data_type;
switch (attr->fetch_mode) {
case GWN_FETCH_FLOAT:
- switch (attr->comp_ct) {
+ switch (attr->comp_len) {
case 1: data_type = GPU_R32F; break;
case 2: data_type = GPU_RG32F; break;
// case 3: data_type = GPU_RGB32F; break; /* Not supported */
@@ -847,7 +847,7 @@ GPUTexture *GPU_texture_create_from_vertbuf(Gwn_VertBuf *vert)
}
break;
case GWN_FETCH_INT:
- switch (attr->comp_ct) {
+ switch (attr->comp_len) {
case 1:
switch (byte_per_comp) {
case 1: data_type = (is_uint) ? GPU_R8UI : GPU_R8I; break;
@@ -872,7 +872,7 @@ GPUTexture *GPU_texture_create_from_vertbuf(Gwn_VertBuf *vert)
}
break;
case GWN_FETCH_INT_TO_FLOAT_UNIT:
- switch (attr->comp_ct) {
+ switch (attr->comp_len) {
case 1: data_type = (byte_per_comp == 1) ? GPU_R8 : GPU_R16; break;
case 2: data_type = (byte_per_comp == 1) ? GPU_RG8 : GPU_RG16; break;
default: data_type = (byte_per_comp == 1) ? GPU_RGBA8 : GPU_RGBA16; break;