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authorCampbell Barton <ideasman42@gmail.com>2019-06-24 15:09:04 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-06-24 15:10:43 +0300
commita699a9680bf88cef76fcf6be89d62bdeb532bd4c (patch)
tree728173ce40b90f16e3830bb3fe7276ade4a9b98e /source/blender/gpu
parentd51b74f9e3de4379dc675e08df8766b37105ee0e (diff)
Fix T65812: Image empty has wrong aspect with limit texture size
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/GPU_texture.h3
-rw-r--r--source/blender/gpu/intern/gpu_draw.c3
-rw-r--r--source/blender/gpu/intern/gpu_texture.c17
3 files changed, 23 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index d5e763987cb..4397234543b 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -245,6 +245,9 @@ int GPU_texture_detach_framebuffer(GPUTexture *tex, struct GPUFrameBuffer *fb);
int GPU_texture_target(const GPUTexture *tex);
int GPU_texture_width(const GPUTexture *tex);
int GPU_texture_height(const GPUTexture *tex);
+int GPU_texture_orig_width(const GPUTexture *tex);
+int GPU_texture_orig_height(const GPUTexture *tex);
+void GPU_texture_orig_size_set(GPUTexture *tex, int w, int h);
int GPU_texture_layers(const GPUTexture *tex);
eGPUTextureFormat GPU_texture_format(const GPUTexture *tex);
int GPU_texture_samples(const GPUTexture *tex);
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 9a341631833..d1d5e1d89a2 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -501,6 +501,9 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, int textarget
BKE_image_release_ibuf(ima, ibuf, NULL);
*tex = GPU_texture_from_bindcode(textarget, bindcode);
+
+ GPU_texture_orig_size_set(*tex, ibuf->x, ibuf->y);
+
return *tex;
}
diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c
index 58d0dd5576f..54e93c361ca 100644
--- a/source/blender/gpu/intern/gpu_texture.c
+++ b/source/blender/gpu/intern/gpu_texture.c
@@ -68,6 +68,7 @@ typedef enum eGPUTextureFormatFlag {
/* GPUTexture */
struct GPUTexture {
int w, h, d; /* width/height/depth */
+ int orig_w, orig_h; /* width/height (of source data), optional. */
int number; /* number for multitexture binding */
int refcount; /* reference count */
GLenum target; /* GL_TEXTURE_* */
@@ -1778,6 +1779,22 @@ int GPU_texture_height(const GPUTexture *tex)
return tex->h;
}
+int GPU_texture_orig_width(const GPUTexture *tex)
+{
+ return tex->orig_w;
+}
+
+int GPU_texture_orig_height(const GPUTexture *tex)
+{
+ return tex->orig_h;
+}
+
+void GPU_texture_orig_size_set(GPUTexture *tex, int w, int h)
+{
+ tex->orig_w = w;
+ tex->orig_h = h;
+}
+
int GPU_texture_layers(const GPUTexture *tex)
{
return tex->d;