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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-11-25 16:11:44 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-11-25 16:11:44 +0300
commita1bf207be31f4bb578e920bc472cc3471a6554ca (patch)
tree4c8eafd32e190c9d3292c0edf3ce27bb5bd5e31b /source/blender/gpu
parent90cc7c8abd7b4c36002031edba8b75207fb98086 (diff)
Sculpt: Subsurf
* Now uses the CCG DerivedMesh also in object mode, used to be edit mode only. * Create CD_ORIGINDEX layer on demand, to save memory. * Removed ss_to_cdderivedmesh function, and instead create ccgdm and then convert that to cddm, to avoid code duplication. * Added and implement DerivedMesh interface functions to obtain face grids. * Store edge/face flags more memory efficient. * Export CCGDerivedMesh struct in BKE_subsurf.h
Diffstat (limited to 'source/blender/gpu')
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