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authorCampbell Barton <ideasman42@gmail.com>2012-03-06 22:40:15 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-06 22:40:15 +0400
commit31d2ee9bf77bb991ea4779c47379b2cee84b27ed (patch)
treefd6f021356fc78d6dfeff9f18f601ce645dd7ffe /source/blender/gpu
parent7b7214c72233f72268f72d31fd8626a0f94e557e (diff)
style cleanup, brackets in else/if, some indentation.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c3
-rw-r--r--source/blender/gpu/intern/gpu_draw.c9
2 files changed, 4 insertions, 8 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index bc77d15f76b..f6db4f6e735 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -631,8 +631,7 @@ static char *code_generate_vertex(ListBase *nodes)
for (node=nodes->first; node; node=node->next)
for (input=node->inputs.first; input; input=input->next)
if (input->source == GPU_SOURCE_ATTRIB && input->attribfirst) {
- if(input->attribtype == CD_TANGENT) /* silly exception */
- {
+ if(input->attribtype == CD_TANGENT) { /* silly exception */
BLI_dynstr_appendf(ds, "\tvar%d.xyz = normalize((gl_ModelViewMatrix * vec4(att%d.xyz, 0)).xyz);\n", input->attribid, input->attribid);
BLI_dynstr_appendf(ds, "\tvar%d.w = att%d.w;\n", input->attribid, input->attribid);
}
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 7a61ee2eebc..526f293d0b9 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -278,8 +278,7 @@ static GLenum gpu_get_mipmap_filter(int mag)
/* Anisotropic filtering settings */
void GPU_set_anisotropic(float value)
{
- if (GTS.anisotropic != value)
- {
+ if (GTS.anisotropic != value) {
GPU_free_images();
/* Clamp value to the maximum value the graphics card supports */
@@ -875,8 +874,7 @@ int GPU_update_image_time(Image *ima, double time)
void GPU_free_smoke(SmokeModifierData *smd)
{
- if(smd->type & MOD_SMOKE_TYPE_DOMAIN && smd->domain)
- {
+ if(smd->type & MOD_SMOKE_TYPE_DOMAIN && smd->domain) {
if(smd->domain->tex)
GPU_texture_free(smd->domain->tex);
smd->domain->tex = NULL;
@@ -1301,8 +1299,7 @@ void GPU_end_object_materials(void)
GMS.alphablend= NULL;
/* resetting the texture matrix after the glScale needed for tiled textures */
- if(GTS.tilemode)
- {
+ if(GTS.tilemode) {
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);