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author | Campbell Barton <ideasman42@gmail.com> | 2017-11-05 06:33:18 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-11-05 06:33:18 +0300 |
commit | 43f3cfd584114b0551236e5c5b5bc8244c0da4ae (patch) | |
tree | 0253dd6ee7337fd57f025781067d32e6d7c8c076 /source/blender/gpu | |
parent | 01a3c9560938c98793a2d2a0b61e574ed5c27e4a (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 2d7fa760e49..427e179f29a 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -2199,7 +2199,7 @@ int GPU_scene_object_lights(Scene *scene, Object *ob, int lay, float viewmat[4][ GPU_basic_shader_light_set(count, NULL); /* view direction for specular is not computed correct by default in - * opengl, so we set the settings ourselfs */ + * opengl, so we set the settings ourselves */ GPU_basic_shader_light_set_viewer(!ortho); int count = 0; |