diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-01-11 19:04:54 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-01-11 19:04:54 +0400 |
commit | a7b0a11811ccdbf83301891c03a50c1d5daf4776 (patch) | |
tree | 165521a6533e9069c455dbccda87b944ae7a1c25 /source/blender/gpu | |
parent | b308e613126f8c89e954705aa512a3ef6a1f551d (diff) | |
parent | 6ce92d09f77351b3ad882e8d8f6d6b1511e91844 (diff) |
svn merge ^/trunk/blender -r43278:43294
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/GPU_extensions.h | 4 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_extensions.c | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_material.c | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h index 1dbe9ed7371..9fb0dd1ae07 100644 --- a/source/blender/gpu/GPU_extensions.h +++ b/source/blender/gpu/GPU_extensions.h @@ -167,7 +167,7 @@ void GPU_shader_uniform_vector(GPUShader *shader, int location, int length, int arraysize, float *value); void GPU_shader_uniform_texture(GPUShader *shader, int location, GPUTexture *tex); -int GPU_shader_get_attribute(GPUShader *shader, char *name); +int GPU_shader_get_attribute(GPUShader *shader, const char *name); /* Vertex attributes for shaders */ @@ -179,7 +179,7 @@ typedef struct GPUVertexAttribs { int glindex; int gltexco; int attribid; - char name[32]; + char name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ } layer[GPU_MAX_ATTRIB]; int totlayer; diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index c4ed88635b7..cc486b75245 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -1156,7 +1156,7 @@ void GPU_shader_uniform_texture(GPUShader *UNUSED(shader), int location, GPUText GPU_print_error("Post Uniform Texture"); } -int GPU_shader_get_attribute(GPUShader *shader, char *name) +int GPU_shader_get_attribute(GPUShader *shader, const char *name) { int index; diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 93ea067cfb7..ef2abb20cf3 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -173,7 +173,7 @@ static void gpu_material_set_attrib_id(GPUMaterial *material) * removed by the glsl compiler by dead code elimination */ for(a=0, b=0; a<attribs->totlayer; a++) { - sprintf(name, "att%d", attribs->layer[a].attribid); + BLI_snprintf(name, sizeof(name), "att%d", attribs->layer[a].attribid); attribs->layer[a].glindex = GPU_shader_get_attribute(shader, name); if(attribs->layer[a].glindex >= 0) { |