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authorJeroen Bakker <j.bakker@atmind.nl>2019-08-27 09:42:50 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2019-08-27 09:56:56 +0300
commit66700196074ad168f3322f2766846a0a07f7a00f (patch)
treef3f90a971ad58a78c7618c18e9ac693974c7ee99 /source/blender/gpu
parentbc51250c1fbfe8309e42a4a0b6257e93939346a7 (diff)
Workbench: Specular Highlighting for MatCaps
With Blender 2.80 we introduced a more flexible matcap system. One change we did was to multiply the matcap with the base color that was shaded. As matcaps contains diffuse and specular lighting in a single texture this lead to rendering artifacts. Artists were complaining that everything looked to metalic. We now support a separate `diffuse` and `specular` pass for matcaps. `shaded_color = diffuse_light * base_color + specular_light` For matcaps to support this feature they need to be multilayer openexr files with 2 renderpasses (named `diffuse` and `specular`). In the future we can change this to first pass/second pass in stead of this naming convention. Reviewed By: fclem, brecht Differential Revision: https://developer.blender.org/D5335
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index be3655648f5..859b1e4a10d 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -348,7 +348,7 @@ static void gpu_texture_update_scaled(
}
/* Scale pixels. */
- ImBuf *ibuf = IMB_allocFromBuffer((uint *)rect, rect_float, w, h);
+ ImBuf *ibuf = IMB_allocFromBuffer((uint *)rect, rect_float, w, h, 4);
IMB_scaleImBuf(ibuf, sub_w, sub_h);
if (ibuf->rect_float) {
@@ -648,13 +648,13 @@ void GPU_create_gl_tex(uint *bind,
recth = smaller_power_of_2_limit(recth);
if (frect) {
- ibuf = IMB_allocFromBuffer(NULL, frect, tpx, tpy);
+ ibuf = IMB_allocFromBuffer(NULL, frect, tpx, tpy, 4);
IMB_scaleImBuf(ibuf, rectw, recth);
frect = ibuf->rect_float;
}
else {
- ibuf = IMB_allocFromBuffer(rect, NULL, tpx, tpy);
+ ibuf = IMB_allocFromBuffer(rect, NULL, tpx, tpy, 4);
IMB_scaleImBuf(ibuf, rectw, recth);
rect = ibuf->rect;