Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorGermano Cavalcante <mano-wii>2021-05-14 17:15:00 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-05-14 18:26:40 +0300
commit48fa029dd11bb09d4aca8e0a420781e3ec07a3a2 (patch)
tree7ea87a8fb24dc7201fb1a2a52a681973a9c0d46e /source/blender/gpu
parent3f4f109646059ee0780bb40dbd65b3bc8c3a8f3f (diff)
Python GPU: New 'platform' module
This module exposes the platform utils defined in the GPU module in C. This will be useful for porting existing code with `bgl` to `gpu`. Reviewed By: fclem, brecht, campbellbarton Maniphest Tasks: T80730 Part of D11147
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/GPU_platform.h3
-rw-r--r--source/blender/gpu/intern/gpu_platform.cc73
-rw-r--r--source/blender/gpu/intern/gpu_platform_private.hh16
-rw-r--r--source/blender/gpu/opengl/gl_backend.cc77
4 files changed, 113 insertions, 56 deletions
diff --git a/source/blender/gpu/GPU_platform.h b/source/blender/gpu/GPU_platform.h
index c457b829bf7..fa7d5d7fba8 100644
--- a/source/blender/gpu/GPU_platform.h
+++ b/source/blender/gpu/GPU_platform.h
@@ -68,6 +68,9 @@ extern "C" {
bool GPU_type_matches(eGPUDeviceType device, eGPUOSType os, eGPUDriverType driver);
eGPUSupportLevel GPU_platform_support_level(void);
+const char *GPU_platform_vendor(void);
+const char *GPU_platform_renderer(void);
+const char *GPU_platform_version(void);
const char *GPU_platform_support_level_key(void);
const char *GPU_platform_gpu_name(void);
diff --git a/source/blender/gpu/intern/gpu_platform.cc b/source/blender/gpu/intern/gpu_platform.cc
index 6b9878f2ba4..49dde473300 100644
--- a/source/blender/gpu/intern/gpu_platform.cc
+++ b/source/blender/gpu/intern/gpu_platform.cc
@@ -41,10 +41,10 @@ namespace blender::gpu {
GPUPlatformGlobal GPG;
-void GPUPlatformGlobal::create_key(eGPUSupportLevel support_level,
- const char *vendor,
- const char *renderer,
- const char *version)
+static char *create_key(eGPUSupportLevel support_level,
+ const char *vendor,
+ const char *renderer,
+ const char *version)
{
DynStr *ds = BLI_dynstr_new();
BLI_dynstr_appendf(ds, "{%s/%s/%s}=", vendor, renderer, version);
@@ -58,29 +58,56 @@ void GPUPlatformGlobal::create_key(eGPUSupportLevel support_level,
BLI_dynstr_append(ds, "UNSUPPORTED");
}
- support_key = BLI_dynstr_get_cstring(ds);
+ char *support_key = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
BLI_str_replace_char(support_key, '\n', ' ');
BLI_str_replace_char(support_key, '\r', ' ');
+ return support_key;
}
-void GPUPlatformGlobal::create_gpu_name(const char *vendor,
- const char *renderer,
- const char *version)
+static char *create_gpu_name(const char *vendor, const char *renderer, const char *version)
{
DynStr *ds = BLI_dynstr_new();
BLI_dynstr_appendf(ds, "%s %s %s", vendor, renderer, version);
- gpu_name = BLI_dynstr_get_cstring(ds);
+ char *gpu_name = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
BLI_str_replace_char(gpu_name, '\n', ' ');
BLI_str_replace_char(gpu_name, '\r', ' ');
+ return gpu_name;
+}
+
+void GPUPlatformGlobal::init(eGPUDeviceType gpu_device,
+ eGPUOSType os_type,
+ eGPUDriverType driver_type,
+ eGPUSupportLevel gpu_support_level,
+ const char *vendor_str,
+ const char *renderer_str,
+ const char *version_str)
+{
+ this->clear();
+
+ this->initialized = true;
+
+ this->device = gpu_device;
+ this->os = os_type;
+ this->driver = driver_type;
+ this->support_level = gpu_support_level;
+
+ this->vendor = BLI_strdup(vendor_str);
+ this->renderer = BLI_strdup(renderer_str);
+ this->version = BLI_strdup(version_str);
+ this->support_key = create_key(gpu_support_level, vendor_str, renderer_str, version_str);
+ this->gpu_name = create_gpu_name(vendor_str, renderer_str, version_str);
}
void GPUPlatformGlobal::clear()
{
- MEM_SAFE_FREE(GPG.support_key);
- MEM_SAFE_FREE(GPG.gpu_name);
+ MEM_SAFE_FREE(vendor);
+ MEM_SAFE_FREE(renderer);
+ MEM_SAFE_FREE(version);
+ MEM_SAFE_FREE(support_key);
+ MEM_SAFE_FREE(gpu_name);
initialized = false;
}
@@ -96,22 +123,44 @@ using namespace blender::gpu;
eGPUSupportLevel GPU_platform_support_level()
{
+ BLI_assert(GPG.initialized);
return GPG.support_level;
}
-const char *GPU_platform_support_level_key()
+const char *GPU_platform_vendor(void)
+{
+ BLI_assert(GPG.initialized);
+ return GPG.vendor;
+}
+
+const char *GPU_platform_renderer(void)
+{
+ BLI_assert(GPG.initialized);
+ return GPG.renderer;
+}
+
+const char *GPU_platform_version(void)
+{
+ BLI_assert(GPG.initialized);
+ return GPG.version;
+}
+
+const char *GPU_platform_support_level_key(void)
{
+ BLI_assert(GPG.initialized);
return GPG.support_key;
}
const char *GPU_platform_gpu_name(void)
{
+ BLI_assert(GPG.initialized);
return GPG.gpu_name;
}
/* GPU Types */
bool GPU_type_matches(eGPUDeviceType device, eGPUOSType os, eGPUDriverType driver)
{
+ BLI_assert(GPG.initialized);
return (GPG.device & device) && (GPG.os & os) && (GPG.driver & driver);
}
diff --git a/source/blender/gpu/intern/gpu_platform_private.hh b/source/blender/gpu/intern/gpu_platform_private.hh
index 02d99efa4a9..f823269ab54 100644
--- a/source/blender/gpu/intern/gpu_platform_private.hh
+++ b/source/blender/gpu/intern/gpu_platform_private.hh
@@ -34,16 +34,20 @@ class GPUPlatformGlobal {
eGPUOSType os;
eGPUDriverType driver;
eGPUSupportLevel support_level;
+ char *vendor = nullptr;
+ char *renderer = nullptr;
+ char *version = nullptr;
char *support_key = nullptr;
char *gpu_name = nullptr;
public:
- void create_key(eGPUSupportLevel support_level,
- const char *vendor,
- const char *renderer,
- const char *version);
-
- void create_gpu_name(const char *vendor, const char *renderer, const char *version);
+ void init(eGPUDeviceType gpu_device,
+ eGPUOSType os_type,
+ eGPUDriverType driver_type,
+ eGPUSupportLevel gpu_support_level,
+ const char *vendor_str,
+ const char *renderer_str,
+ const char *version_str);
void clear(void);
};
diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc
index 89bad1c9a4b..9d9cc62c633 100644
--- a/source/blender/gpu/opengl/gl_backend.cc
+++ b/source/blender/gpu/opengl/gl_backend.cc
@@ -41,39 +41,42 @@ namespace blender::gpu {
void GLBackend::platform_init()
{
BLI_assert(!GPG.initialized);
- GPG.initialized = true;
+
+ const char *vendor = (const char *)glGetString(GL_VENDOR);
+ const char *renderer = (const char *)glGetString(GL_RENDERER);
+ const char *version = (const char *)glGetString(GL_VERSION);
+ eGPUDeviceType device = GPU_DEVICE_ANY;
+ eGPUOSType os = GPU_OS_ANY;
+ eGPUDriverType driver = GPU_DRIVER_ANY;
+ eGPUSupportLevel support_level = GPU_SUPPORT_LEVEL_SUPPORTED;
#ifdef _WIN32
- GPG.os = GPU_OS_WIN;
+ os = GPU_OS_WIN;
#elif defined(__APPLE__)
- GPG.os = GPU_OS_MAC;
+ os = GPU_OS_MAC;
#else
- GPG.os = GPU_OS_UNIX;
+ os = GPU_OS_UNIX;
#endif
- const char *vendor = (const char *)glGetString(GL_VENDOR);
- const char *renderer = (const char *)glGetString(GL_RENDERER);
- const char *version = (const char *)glGetString(GL_VERSION);
-
if (strstr(vendor, "ATI") || strstr(vendor, "AMD")) {
- GPG.device = GPU_DEVICE_ATI;
- GPG.driver = GPU_DRIVER_OFFICIAL;
+ device = GPU_DEVICE_ATI;
+ driver = GPU_DRIVER_OFFICIAL;
}
else if (strstr(vendor, "NVIDIA")) {
- GPG.device = GPU_DEVICE_NVIDIA;
- GPG.driver = GPU_DRIVER_OFFICIAL;
+ device = GPU_DEVICE_NVIDIA;
+ driver = GPU_DRIVER_OFFICIAL;
}
else if (strstr(vendor, "Intel") ||
/* src/mesa/drivers/dri/intel/intel_context.c */
strstr(renderer, "Mesa DRI Intel") || strstr(renderer, "Mesa DRI Mobile Intel")) {
- GPG.device = GPU_DEVICE_INTEL;
- GPG.driver = GPU_DRIVER_OFFICIAL;
+ device = GPU_DEVICE_INTEL;
+ driver = GPU_DRIVER_OFFICIAL;
if (strstr(renderer, "UHD Graphics") ||
/* Not UHD but affected by the same bugs. */
strstr(renderer, "HD Graphics 530") || strstr(renderer, "Kaby Lake GT2") ||
strstr(renderer, "Whiskey Lake")) {
- GPG.device |= GPU_DEVICE_INTEL_UHD;
+ device |= GPU_DEVICE_INTEL_UHD;
}
}
else if ((strstr(renderer, "Mesa DRI R")) ||
@@ -81,49 +84,47 @@ void GLBackend::platform_init()
(strstr(renderer, "AMD") && strstr(vendor, "X.Org")) ||
(strstr(renderer, "Gallium ") && strstr(renderer, " on ATI ")) ||
(strstr(renderer, "Gallium ") && strstr(renderer, " on AMD "))) {
- GPG.device = GPU_DEVICE_ATI;
- GPG.driver = GPU_DRIVER_OPENSOURCE;
+ device = GPU_DEVICE_ATI;
+ driver = GPU_DRIVER_OPENSOURCE;
}
else if (strstr(renderer, "Nouveau") || strstr(vendor, "nouveau")) {
- GPG.device = GPU_DEVICE_NVIDIA;
- GPG.driver = GPU_DRIVER_OPENSOURCE;
+ device = GPU_DEVICE_NVIDIA;
+ driver = GPU_DRIVER_OPENSOURCE;
}
else if (strstr(vendor, "Mesa")) {
- GPG.device = GPU_DEVICE_SOFTWARE;
- GPG.driver = GPU_DRIVER_SOFTWARE;
+ device = GPU_DEVICE_SOFTWARE;
+ driver = GPU_DRIVER_SOFTWARE;
}
else if (strstr(vendor, "Microsoft")) {
- GPG.device = GPU_DEVICE_SOFTWARE;
- GPG.driver = GPU_DRIVER_SOFTWARE;
+ device = GPU_DEVICE_SOFTWARE;
+ driver = GPU_DRIVER_SOFTWARE;
}
else if (strstr(vendor, "Apple")) {
/* Apple Silicon. */
- GPG.device = GPU_DEVICE_APPLE;
- GPG.driver = GPU_DRIVER_OFFICIAL;
+ device = GPU_DEVICE_APPLE;
+ driver = GPU_DRIVER_OFFICIAL;
}
else if (strstr(renderer, "Apple Software Renderer")) {
- GPG.device = GPU_DEVICE_SOFTWARE;
- GPG.driver = GPU_DRIVER_SOFTWARE;
+ device = GPU_DEVICE_SOFTWARE;
+ driver = GPU_DRIVER_SOFTWARE;
}
else if (strstr(renderer, "llvmpipe") || strstr(renderer, "softpipe")) {
- GPG.device = GPU_DEVICE_SOFTWARE;
- GPG.driver = GPU_DRIVER_SOFTWARE;
+ device = GPU_DEVICE_SOFTWARE;
+ driver = GPU_DRIVER_SOFTWARE;
}
else {
printf("Warning: Could not find a matching GPU name. Things may not behave as expected.\n");
printf("Detected OpenGL configuration:\n");
printf("Vendor: %s\n", vendor);
printf("Renderer: %s\n", renderer);
- GPG.device = GPU_DEVICE_ANY;
- GPG.driver = GPU_DRIVER_ANY;
}
/* Detect support level */
if (!GLEW_VERSION_3_3) {
- GPG.support_level = GPU_SUPPORT_LEVEL_UNSUPPORTED;
+ support_level = GPU_SUPPORT_LEVEL_UNSUPPORTED;
}
else {
- if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_WIN, GPU_DRIVER_ANY)) {
+ if ((device & GPU_DEVICE_INTEL) && (os & GPU_OS_WIN)) {
/* Old Intel drivers with known bugs that cause material properties to crash.
* Version Build 10.18.14.5067 is the latest available and appears to be working
* ok with our workarounds, so excluded from this list. */
@@ -132,19 +133,19 @@ void GLBackend::platform_init()
strstr(version, "Build 9.18") || strstr(version, "Build 10.18.10.3") ||
strstr(version, "Build 10.18.10.4") || strstr(version, "Build 10.18.10.5") ||
strstr(version, "Build 10.18.14.4")) {
- GPG.support_level = GPU_SUPPORT_LEVEL_LIMITED;
+ support_level = GPU_SUPPORT_LEVEL_LIMITED;
}
}
- if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_ANY)) {
+ if ((device & GPU_DEVICE_ATI) && (os & GPU_OS_UNIX)) {
/* Platform seems to work when SB backend is disabled. This can be done
* by adding the environment variable `R600_DEBUG=nosb`. */
if (strstr(renderer, "AMD CEDAR")) {
- GPG.support_level = GPU_SUPPORT_LEVEL_LIMITED;
+ support_level = GPU_SUPPORT_LEVEL_LIMITED;
}
}
- GPG.create_key(GPG.support_level, vendor, renderer, version);
- GPG.create_gpu_name(vendor, renderer, version);
}
+
+ GPG.init(device, os, driver, support_level, vendor, renderer, version);
}
void GLBackend::platform_exit()