Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2019-04-30 15:07:16 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-04-30 15:07:22 +0300
commit2445d5abc269123cb0789cc16a5710c6577e9d20 (patch)
tree3742191b131f67ec11283ebebd1dcec174d2cc39 /source/blender/gpu
parentd1f6ea2793d2b756b4f903f3ee7d09a90cf11890 (diff)
Fix T63393 Eevee: Specular Shader's Clear Coat does not function
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_material.glsl21
1 files changed, 12 insertions, 9 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 36c4138cefd..c64623eeaf7 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -3428,15 +3428,18 @@ void node_eevee_specular(vec4 diffuse,
out Closure result)
{
vec3 out_diff, out_spec, ssr_spec;
- eevee_closure_default(normal,
- diffuse.rgb,
- specular.rgb,
- int(ssr_id),
- roughness,
- occlusion,
- out_diff,
- out_spec,
- ssr_spec);
+ eevee_closure_default_clearcoat(normal,
+ diffuse.rgb,
+ specular.rgb,
+ int(ssr_id),
+ roughness,
+ clearcoat_normal,
+ clearcoat * 0.25,
+ clearcoat_roughness,
+ occlusion,
+ out_diff,
+ out_spec,
+ ssr_spec);
vec3 vN = normalize(mat3(ViewMatrix) * normal);
result = CLOSURE_DEFAULT;