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authorCampbell Barton <ideasman42@gmail.com>2019-04-10 09:40:49 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-10 09:40:49 +0300
commitb9eac0bb44fbb4e8d16a74fab8e0d9bc37bfebd3 (patch)
tree91d2e2dc8c4c5d83c8d45b9b9e4c3799617d7122 /source/blender/gpu
parent0c3500e068ea55d0d67df0de905aaed99b58b8a9 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/GPU_framebuffer.h2
-rw-r--r--source/blender/gpu/GPU_legacy_stubs.h2
-rw-r--r--source/blender/gpu/intern/gpu_immediate_util.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h
index e822c33ab4a..77573b80a1b 100644
--- a/source/blender/gpu/GPU_framebuffer.h
+++ b/source/blender/gpu/GPU_framebuffer.h
@@ -96,7 +96,7 @@ void GPU_framebuffer_texture_detach_slot(
* })
* \encode
*
- * \note Unspecified attachements (i.e: those beyond the last
+ * \note Unspecified attachments (i.e: those beyond the last
* GPU_ATTACHMENT_* in GPU_framebuffer_ensure_config list) are left unchanged.
*
* \note Make sure that the dimensions of your textures matches
diff --git a/source/blender/gpu/GPU_legacy_stubs.h b/source/blender/gpu/GPU_legacy_stubs.h
index b290e4b093c..9d45c051f39 100644
--- a/source/blender/gpu/GPU_legacy_stubs.h
+++ b/source/blender/gpu/GPU_legacy_stubs.h
@@ -40,7 +40,7 @@
#include "BLI_utildefines.h"
/**
- * Empty function, use for breakpoint when a depreacated
+ * Empty function, use for breakpoint when a deprecated
* OpenGL function is called.
*/
static void gl_deprecated(void)
diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c
index 6d546c1b5c5..53a69b0b9d7 100644
--- a/source/blender/gpu/intern/gpu_immediate_util.c
+++ b/source/blender/gpu/intern/gpu_immediate_util.c
@@ -144,7 +144,7 @@ void immRecti_complete(int x1, int y1, int x2, int y2, const float color[4])
* Pack color into 3 bytes
*
* This define converts a numerical value to the equivalent 24-bit
- * color, while not being endian-sensitive. On little-endians, this
+ * color, while not being endian-sensitive. On little-endian, this
* is the same as doing a 'naive' indexing, on big-endian, it is not!
*
* \note BGR format (i.e. 0xBBGGRR)...