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authorCampbell Barton <ideasman42@gmail.com>2011-02-13 18:02:21 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-02-13 18:02:21 +0300
commit59f1640ae5f53e2360fec2634fdc7d2ec85e2989 (patch)
treef2f36528a67424b74f3cf305643d04cd64782284 /source/blender/gpu
parent0852278ce76fe7412344eeb7e577d0dbdab0ff75 (diff)
warning cleanup.
- fix mistake with grease pencil UI (&& was intended but & used). - use (void) rather then () across _all_ blenders code. - a few minor edits, don't shadow stack variables in roll calculation & avoid running memset() for VBO vertex map.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c4
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c14
2 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 0a419af5b06..53e3ad09a6f 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -65,7 +65,7 @@ static GPUBufferPool *globalPool = 0;
static int GLStates = 0;
static GPUAttrib attribData[MAX_GPU_ATTRIB_DATA] = { { -1, 0, 0 } };
-GPUBufferPool *GPU_buffer_pool_new()
+GPUBufferPool *GPU_buffer_pool_new(void)
{
GPUBufferPool *pool;
@@ -1514,7 +1514,7 @@ void GPU_interleaved_attrib_setup( GPUBuffer *buffer, GPUAttrib data[], int numd
}
-void GPU_buffer_unbind()
+void GPU_buffer_unbind(void)
{
int i;
DEBUG_VBO("GPU_buffer_unbind\n");
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index bff4287bd75..c0c3cc128af 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -82,12 +82,12 @@ int GPU_type_matches(GPUDeviceType device, GPUOSType os, GPUDriverType driver)
/* GPU Extensions */
-void GPU_extensions_disable()
+void GPU_extensions_disable(void)
{
GG.extdisabled = 1;
}
-void GPU_extensions_init()
+void GPU_extensions_init(void)
{
GLint r, g, b;
const char *vendor, *renderer;
@@ -183,12 +183,12 @@ void GPU_extensions_init()
#endif
}
-int GPU_glsl_support()
+int GPU_glsl_support(void)
{
return !GG.extdisabled && GG.glslsupport;
}
-int GPU_non_power_of_two_support()
+int GPU_non_power_of_two_support(void)
{
/* Exception for buggy ATI/Apple driver in Mac OS X 10.5/10.6,
* they claim to support this but can cause system freeze */
@@ -201,7 +201,7 @@ int GPU_non_power_of_two_support()
return GLEW_ARB_texture_non_power_of_two;
}
-int GPU_color_depth()
+int GPU_color_depth(void)
{
return GG.colordepth;
}
@@ -680,7 +680,7 @@ struct GPUFrameBuffer {
GPUTexture *depthtex;
};
-GPUFrameBuffer *GPU_framebuffer_create()
+GPUFrameBuffer *GPU_framebuffer_create(void)
{
GPUFrameBuffer *fb;
@@ -825,7 +825,7 @@ void GPU_framebuffer_free(GPUFrameBuffer *fb)
MEM_freeN(fb);
}
-void GPU_framebuffer_restore()
+void GPU_framebuffer_restore(void)
{
if (GG.currentfb != 0) {
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);