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authorGermano Cavalcante <germano.costa@ig.com.br>2020-07-23 14:37:25 +0300
committerJeroen Bakker <jeroen@blender.org>2020-08-12 09:48:10 +0300
commit2d3deb29ea82c339cd4823cae702e6aed606138b (patch)
treecd304ecdd596f4a39239466d56d4aff88f80346f /source/blender/gpu
parente48054ece47765c37f55af50922580ee1645f6df (diff)
Fix T79158: Eevee cubemaps shows black
Same as T75943 that was fixed by rBff97545c50f4
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 8bdac970326..6d997e3381a 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -352,7 +352,8 @@ void gpu_extensions_init(void)
/* Intel Ivy Bridge GPU's seems to have buggy cubemap array support. (see T75943) */
if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_WIN, GPU_DRIVER_OFFICIAL) &&
- (strstr(renderer, "HD Graphics 4000") || strstr(renderer, "HD Graphics 2500"))) {
+ (strstr(renderer, "HD Graphics 4000") || strstr(renderer, "HD Graphics 4400") ||
+ strstr(renderer, "HD Graphics 2500"))) {
GG.glew_arb_texture_cube_map_array_is_supported = false;
}