diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-08-16 05:45:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-08-16 05:46:04 +0300 |
commit | 1b462e5a51458e36df886838ee272b4bb18ed4da (patch) | |
tree | dd74f29b57df23219ad68d2579a6271c21e1eddb /source/blender/ikplugin/intern/iksolver_plugin.h | |
parent | b68b26c265d0984da08773196c0d673881fd6c13 (diff) |
Pass EvaluationContext instead of bContext
2.8x branch added bContext arg in many places,
pass eval-context instead since its not simple to reason about what
what nested functions do when they can access and change almost anything.
Also use const to prevent unexpected modifications.
This fixes crash loading files with shadows,
since off-screen buffers use a NULL context for rendering.
Diffstat (limited to 'source/blender/ikplugin/intern/iksolver_plugin.h')
-rw-r--r-- | source/blender/ikplugin/intern/iksolver_plugin.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.h b/source/blender/ikplugin/intern/iksolver_plugin.h index b9bdbd892ec..f1ca91ebb49 100644 --- a/source/blender/ikplugin/intern/iksolver_plugin.h +++ b/source/blender/ikplugin/intern/iksolver_plugin.h @@ -40,9 +40,11 @@ extern "C" { #endif -void iksolver_initialize_tree(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime); -void iksolver_execute_tree(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, - struct bPoseChannel *pchan_root, float ctime); +void iksolver_initialize_tree( + const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime); +void iksolver_execute_tree( + const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, + struct bPoseChannel *pchan_root, float ctime); #ifdef __cplusplus } |