diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-06-08 09:07:48 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-08 09:07:48 +0300 |
commit | a25c11fd8d602236f36c34c342453149bdc1d909 (patch) | |
tree | c1e537d7ef21767130c459914313517671d0170b /source/blender/ikplugin/intern | |
parent | 009c38df5303f0a32eed2962650b89ebd6ae2e46 (diff) |
Cleanup: trailing space
Remove from blender/nodes, collada, blenfont & render.
Diffstat (limited to 'source/blender/ikplugin/intern')
-rw-r--r-- | source/blender/ikplugin/intern/ikplugin_api.c | 6 | ||||
-rw-r--r-- | source/blender/ikplugin/intern/itasc_plugin.cpp | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/ikplugin/intern/ikplugin_api.c b/source/blender/ikplugin/intern/ikplugin_api.c index 8ce45a1c690..ca9dcdf198c 100644 --- a/source/blender/ikplugin/intern/ikplugin_api.c +++ b/source/blender/ikplugin/intern/ikplugin_api.c @@ -89,7 +89,7 @@ static IKPlugin *get_plugin(bPose *pose) /*----------------------------------------*/ /* Plugin API */ -void BIK_initialize_tree(Scene *scene, Object *ob, float ctime) +void BIK_initialize_tree(Scene *scene, Object *ob, float ctime) { IKPlugin *plugin = get_plugin(ob->pose); @@ -97,7 +97,7 @@ void BIK_initialize_tree(Scene *scene, Object *ob, float ctime) plugin->initialize_tree_func(scene, ob, ctime); } -void BIK_execute_tree(struct Scene *scene, Object *ob, bPoseChannel *pchan, float ctime) +void BIK_execute_tree(struct Scene *scene, Object *ob, bPoseChannel *pchan, float ctime) { IKPlugin *plugin = get_plugin(ob->pose); @@ -105,7 +105,7 @@ void BIK_execute_tree(struct Scene *scene, Object *ob, bPoseChannel *pchan, floa plugin->execute_tree_func(scene, ob, pchan, ctime); } -void BIK_release_tree(struct Scene *scene, Object *ob, float ctime) +void BIK_release_tree(struct Scene *scene, Object *ob, float ctime) { IKPlugin *plugin = get_plugin(ob->pose); diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp index d58340965a7..59385670b9a 100644 --- a/source/blender/ikplugin/intern/itasc_plugin.cpp +++ b/source/blender/ikplugin/intern/itasc_plugin.cpp @@ -877,7 +877,7 @@ static int convert_channels(IK_Scene *ikscene, PoseTree *tree, float ctime) ikchan->owner = ikscene->blArmature; // the constraint and channels must be applied before we build the iTaSC scene, - // this is because some of the pose data (e.g. pose head) don't have corresponding + // this is because some of the pose data (e.g. pose head) don't have corresponding // joint angles and can't be applied to the iTaSC armature dynamically if (!(pchan->flag & POSE_DONE)) BKE_pose_where_is_bone(ikscene->blscene, ikscene->blArmature, pchan, ctime, 1); |