diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-07-29 21:49:14 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-07-29 21:49:14 +0400 |
commit | f608b3c44402ef5c58217481d93e7fa83c9cd7cf (patch) | |
tree | cc8211154eb5a3cf9e1d89484cbe48facd51b90e /source/blender/ikplugin/intern | |
parent | c41e1e434ab9defa35178ad8886d81b60d889e9a (diff) |
code cleanup:
- building without python works again
- rename maxi/mini to i_max/i_min (so thay are available for function names)
- some minor edits to IK stretch setting (no functional changes).
Diffstat (limited to 'source/blender/ikplugin/intern')
-rw-r--r-- | source/blender/ikplugin/intern/iksolver_plugin.c | 3 | ||||
-rw-r--r-- | source/blender/ikplugin/intern/itasc_plugin.cpp | 5 |
2 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c index 86bdc7e1ab6..af15333ece5 100644 --- a/source/blender/ikplugin/intern/iksolver_plugin.c +++ b/source/blender/ikplugin/intern/iksolver_plugin.c @@ -334,7 +334,8 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree) IK_SetStiffness(seg, IK_Z, pchan->stiffness[2]); if (tree->stretch && (pchan->ikstretch > 0.0f)) { - double ikstretch = (double)pchan->ikstretch * (double)pchan->ikstretch; + const float ikstretch = pchan->ikstretch * pchan->ikstretch; + /* this function does its own clamping */ IK_SetStiffness(seg, IK_TRANS_Y, 1.0f - ikstretch); IK_SetLimit(seg, IK_TRANS_Y, IK_STRETCH_STIFF_MIN, IK_STRETCH_STIFF_MAX); } diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp index 1154605c673..516a4c7fdda 100644 --- a/source/blender/ikplugin/intern/itasc_plugin.cpp +++ b/source/blender/ikplugin/intern/itasc_plugin.cpp @@ -1254,8 +1254,9 @@ static IK_Scene *convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan) joint = bone->name; joint += ":TY"; ret = arm->addSegment(joint, parent, KDL::Joint::TransY, rot[ikchan->ndof - 1]); - float ikstretch = pchan->ikstretch * pchan->ikstretch; - weight[1] = (1.0 - minf(1.0 - ikstretch, 0.99)); + const float ikstretch = pchan->ikstretch * pchan->ikstretch; + /* why invert twice here? */ + weight[1] = (1.0 - minf(1.0 - ikstretch, 1.0f - IK_STRETCH_STIFF_EPS)); weights.push_back(weight[1]); } if (!ret) |