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authorCampbell Barton <ideasman42@gmail.com>2021-07-03 16:08:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-07-03 17:43:40 +0300
commit9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch)
tree63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/ikplugin
parent05f970847e12ce30e8c4c624677d94ae239ce2bc (diff)
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when referencing identifiers.
Diffstat (limited to 'source/blender/ikplugin')
-rw-r--r--source/blender/ikplugin/intern/iksolver_plugin.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c
index 051bc193a42..0ee8b3057d2 100644
--- a/source/blender/ikplugin/intern/iksolver_plugin.c
+++ b/source/blender/ikplugin/intern/iksolver_plugin.c
@@ -47,7 +47,7 @@
/* ********************** THE IK SOLVER ******************* */
/* allocates PoseTree, and links that to root bone/channel */
-/* Note: detecting the IK chain is duplicate code...
+/* NOTE: detecting the IK chain is duplicate code...
* in drawarmature.c and in transform_conversions.c */
static void initialize_posetree(struct Object *UNUSED(ob), bPoseChannel *pchan_tip)
{