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authorCampbell Barton <ideasman42@gmail.com>2012-12-11 18:29:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-11 18:29:01 +0400
commit7c699a217ae8bb98ead02923334db7dd105bf1b5 (patch)
treeb941ed3827d6a1cde6854b758d21d4cfdc6d1ee1 /source/blender/ikplugin
parente2f0a1e4db1ac13f20bc540ef3c7268676e14a30 (diff)
define the size of matrix args for both rows/cols.
Diffstat (limited to 'source/blender/ikplugin')
-rw-r--r--source/blender/ikplugin/intern/iksolver_plugin.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c
index ca81f4c915a..75aaa23369b 100644
--- a/source/blender/ikplugin/intern/iksolver_plugin.c
+++ b/source/blender/ikplugin/intern/iksolver_plugin.c
@@ -206,7 +206,7 @@ static void make_dmats(bPoseChannel *pchan)
/* applies IK matrix to pchan, IK is done separated */
/* formula: pose_mat(b) = pose_mat(b-1) * diffmat(b-1, b) * ik_mat(b) */
/* to make this work, the diffmats have to be precalculated! Stored in chan_mat */
-static void where_is_ik_bone(bPoseChannel *pchan, float ik_mat[][3]) // nr = to detect if this is first bone
+static void where_is_ik_bone(bPoseChannel *pchan, float ik_mat[3][3]) // nr = to detect if this is first bone
{
float vec[3], ikmat[4][4];