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authorSergey Sharybin <sergey.vfx@gmail.com>2013-02-11 17:24:35 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-02-11 17:24:35 +0400
commit7fcc1ac48b405f8f6ef0ab7b7cd3dba1f5c6b24d (patch)
tree0240cceba1b492da7c3712d56fab6803124fb306 /source/blender/imbuf/IMB_colormanagement.h
parent30a18589e20206cee8ec5d7e54fcdce82feb09a7 (diff)
Implemented delayed partial rect update for image buffers
Used by image painting mode, so every brush step would mark area if affected on, but actual color space conversion would happen later when actually displaying image. Implemented as a rcti stored in ImBuf which is getting merged with partial rect passed to IMB_partial_display_buffer_update_delayed. This makes painting as fast as it currently possible and finally solves #33935: Texture painting slow down with mouse, but not with tablet
Diffstat (limited to 'source/blender/imbuf/IMB_colormanagement.h')
-rw-r--r--source/blender/imbuf/IMB_colormanagement.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index 1e33f8da363..a05f0d5b3e6 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -133,6 +133,8 @@ void IMB_partial_display_buffer_update(struct ImBuf *ibuf, const float *linear_b
int xmin, int ymin, int xmax, int ymax,
int update_orig_byte_buffer);
+void IMB_partial_display_buffer_update_delayed(struct ImBuf *ibuf, int xmin, int ymin, int xmax, int ymax);
+
/* ** Pixel processor functions ** */
struct ColormanageProcessor *IMB_colormanagement_display_processor_new(const struct ColorManagedViewSettings *view_settings,
const struct ColorManagedDisplaySettings *display_settings);