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authorSergey Sharybin <sergey.vfx@gmail.com>2013-12-04 13:57:54 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-12-04 13:57:54 +0400
commita698709d956f01ff4a2a1c0d27450c6880dd2ad5 (patch)
tree93eeffbb7780059de149e8bae77180814a18821b /source/blender/imbuf/IMB_colormanagement.h
parent6a35b2d72ad37ff51f59485b138b37a28c47eaa9 (diff)
Code cleanup: remove unused color management functions
Diffstat (limited to 'source/blender/imbuf/IMB_colormanagement.h')
-rw-r--r--source/blender/imbuf/IMB_colormanagement.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index 8af86389db3..09cdb3a4ee9 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -191,11 +191,6 @@ bool IMB_colormanagement_setup_glsl_draw_from_space_ctx(const struct bContext *C
/* Finish GLSL-based display space conversion */
void IMB_colormanagement_finish_glsl_draw(void);
-/* Configures GLSL shader for conversion from space defined by role to scene linear space */
-bool IMB_colormanagement_setup_transform_from_role_glsl(int role, bool predivide);
-/* Finish GLSL-based color space conversion */
-void IMB_colormanagement_finish_glsl_transform(void);
-
/* Roles */
enum {
COLOR_ROLE_SCENE_LINEAR = 0,