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authorSergey Sharybin <sergey.vfx@gmail.com>2018-12-06 14:21:37 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-12-06 14:31:50 +0300
commit7ed8e9167d725cc36b0c017c630e8b226fa65b3b (patch)
tree6e5723c1ad480fde2f60479be87d824cdee91a17 /source/blender/imbuf/IMB_colormanagement.h
parent005e6274ad9105b8e8b03ba527487bee391dc8a4 (diff)
Color management: Use default view with no extra transform when not specified
Diffstat (limited to 'source/blender/imbuf/IMB_colormanagement.h')
-rw-r--r--source/blender/imbuf/IMB_colormanagement.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index 1a224639366..8c903af2420 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -222,6 +222,11 @@ bool IMB_colormanagement_setup_glsl_draw_from_space_ctx(const struct bContext *C
/* Finish GLSL-based display space conversion */
void IMB_colormanagement_finish_glsl_draw(void);
+/* ** View transform ** */
+void IMB_colormanagement_init_default_view_settings(
+ struct ColorManagedViewSettings *view_settings,
+ const struct ColorManagedDisplaySettings *display_settings);
+
/* Roles */
enum {
COLOR_ROLE_SCENE_LINEAR = 0,