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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-12-04 13:57:54 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-12-04 13:57:54 +0400 |
commit | a698709d956f01ff4a2a1c0d27450c6880dd2ad5 (patch) | |
tree | 93eeffbb7780059de149e8bae77180814a18821b /source/blender/imbuf/IMB_colormanagement.h | |
parent | 6a35b2d72ad37ff51f59485b138b37a28c47eaa9 (diff) |
Code cleanup: remove unused color management functions
Diffstat (limited to 'source/blender/imbuf/IMB_colormanagement.h')
-rw-r--r-- | source/blender/imbuf/IMB_colormanagement.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h index 8af86389db3..09cdb3a4ee9 100644 --- a/source/blender/imbuf/IMB_colormanagement.h +++ b/source/blender/imbuf/IMB_colormanagement.h @@ -191,11 +191,6 @@ bool IMB_colormanagement_setup_glsl_draw_from_space_ctx(const struct bContext *C /* Finish GLSL-based display space conversion */ void IMB_colormanagement_finish_glsl_draw(void); -/* Configures GLSL shader for conversion from space defined by role to scene linear space */ -bool IMB_colormanagement_setup_transform_from_role_glsl(int role, bool predivide); -/* Finish GLSL-based color space conversion */ -void IMB_colormanagement_finish_glsl_transform(void); - /* Roles */ enum { COLOR_ROLE_SCENE_LINEAR = 0, |