diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-12-18 13:20:07 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-12-18 13:25:46 +0400 |
commit | 6e77dfeb1acc40cda7fee2b3f7f9d6497f4e7c19 (patch) | |
tree | aa5d5c027620a0f461d8b446caa8bdddcbc41125 /source/blender/imbuf/IMB_colormanagement.h | |
parent | 6f4515b614ea7f667dcb4b0b5eea6f6d7b4c495f (diff) |
Color management: get rid of original byte buffer partial update
It was only used by opengl render and in fact it needed just to
set DISPLAY_BUFFER_INVALID flag for the image buffer.
In theory it wouldn't make any change to opengl render speed
(because this change just moved rect_from_float from color
management code to image save code). And could not see any speed
changes on my laptop.
Diffstat (limited to 'source/blender/imbuf/IMB_colormanagement.h')
-rw-r--r-- | source/blender/imbuf/IMB_colormanagement.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h index 7e115b265de..98962f73b73 100644 --- a/source/blender/imbuf/IMB_colormanagement.h +++ b/source/blender/imbuf/IMB_colormanagement.h @@ -155,8 +155,7 @@ void IMB_colormanagement_colorspace_items_add(struct EnumPropertyItem **items, i void IMB_partial_display_buffer_update(struct ImBuf *ibuf, const float *linear_buffer, const unsigned char *buffer_byte, int stride, int offset_x, int offset_y, const struct ColorManagedViewSettings *view_settings, const struct ColorManagedDisplaySettings *display_settings, - int xmin, int ymin, int xmax, int ymax, - bool update_orig_byte_buffer); + int xmin, int ymin, int xmax, int ymax); void IMB_partial_display_buffer_update_delayed(struct ImBuf *ibuf, int xmin, int ymin, int xmax, int ymax); |