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authorTon Roosendaal <ton@blender.org>2005-11-23 18:20:45 +0300
committerTon Roosendaal <ton@blender.org>2005-11-23 18:20:45 +0300
commit622f9147769a011a1fcff9b6aa683e674b111838 (patch)
tree22dca88f98c1c7191a2f8c0563c7dcb07048d77a /source/blender/imbuf/IMB_imbuf.h
parent65a824879c86eeb265c21704ab773589c66aafd6 (diff)
New stuff & fixes in Blender OSA filtering.
While investigating alternative filters (Mitchell), I found two small errors in the Gauss code, it clipped wrong and multiplied wrong, causing settings other than filter size 1.0 to not work properly. Took the last-minute liberty to add more filter types in Blender too. Also wrote an extensive log about how sampling & filtering in Blender works. http://www.blender3d.org/cms/Samples_and_Filtering.723.0.html
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf.h')
-rw-r--r--source/blender/imbuf/IMB_imbuf.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index c16f25a4492..3a0ebbd03ad 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -518,4 +518,7 @@ void quicktime_exit(void);
Called by schrijfplaatje() in toets.c */
short imb_savehdr_fromfloat(float *fbuf, char *name, int width, int height);
+/* intern/dynlibtiff.c */
+void libtiff_exit(void);
+
#endif